Table of Magic Items
From Legends of Hyrule
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Player's Guide |
System Reference |
Compendium |
The following table summarizes all magic items found in Legends of Hyrule. For a list with full details for each item, see Gallery of Magic Items. See Magic Item Overview for information on how magic items function generally.
Name | Type | Rarity | Rank | Summary |
---|---|---|---|---|
Adventure Pouch | Wondrous item | common | major | This space-defying pouch can hold up to 10 items, but never weighs more than 1 pound. |
Air Potion | Potion | common | minor | Drinking this potion omits your need to breathe for 10 minutes. |
All-Night Mask | Wondrous item | rare | major | You cannot be rendered unconscious except by dropping to 0 hp, and you have no need to sleep. |
Amber Earrings | Wondrous item | varies | major | You gain a bonus to AC based on the earrings' rarity. |
Ancient Arrow | Weapon | very rare | minor | This arrow deals an extra 4d10 force damage, and will obliterate a creature if it survives with 50 heart points or less. |
Ancient Shield | Shield | very rare | major | This +1 iron shield grants resistance to radiant damage, and can reflect certain spells back at their origin. |
Anouki Parka | Armor | rare | major | Gain resistance to cold damage. Ignore slippery ice. |
Armor Potion | Potion | varies | minor | Once imbibed, for 8 hours your AC increases to a preset value. |
Armor Ring | Ring | varies | major | You gain a bonus to AC based on the ring's rarity. |
Armor Seed | Wondrous item | legendary | minor | This seed can be used once to grant you resistance to all damage for 1 hour. |
Armos Shield | Shield | common | major | A magic deflecting shield which disguises you if you remain immobile. |
Banker's Bow | Weapon | common | major | This longbow can spontaneously spawn ammunition at the cost of rupees. |
Barbarian Armor | Armor | varies | major | This hide armor grants you a bonus to Str-based damage rolls and to Str (Athletics) checks. |
Bee Badge | Wondrous item | common | major | This golden badge wards off from Tiny, weak insects. |
Big Bomb Outfit | Armor | rare | major | This magic armor increases the power of your bombs. |
Biggoron's Sword | Weapon | very rare | major | Any hit with this +1 greatsword deals an extra 2d6 slashing damage. |
Blast Mask | Wondrous item | common | major | This mask enables you to erupt with a fiery explosion that harms yourself and your surroundings. |
Blizzga Mail | Armor | very rare | major | This armor grants resistance to cold damage, plus a few other momentary benefits. |
Blue Candle | Wondrous item | common | major | Cast candle once each minute. |
Blue Mail | Armor | very rare | major | This armor grants resistance to bludgeoning, piercing, and slashing damage but has a lower AC than plate or half-plate. |
Blue Potion | Potion | very rare | minor | Recover 50 (2d4 × 10) heart points, and either 10 (4d4) magic points or twice as many stamina points. |
Blue Ring | Ring | legendary | major | Gain resistance to bludgeoning, piercing, and slashing damage. |
Bomb | Wondrous item | common | minor | |
Bomb Arrow | Weapon | rare | minor | This magic arrow explodes on impact, igniting nearby objects and creatures. |
Bomb Bag | Wondrous item | varies | major | This magic bag can spontaneously produce bombs. |
Bombchu, Remote | Wondrous item | rare | minor | This explosive device can be telepathically maneuvered. |
Bombchu | Wondrous item | uncommon | minor | This device shoots along the ground in a straight line before exploding violently. |
Bombchu Bag | Wondrous item | varies | major | This magic bag can spontaneously produce bombchu. |
Bomber's Ring | Ring | uncommon | major | You can fling an extra bomb during your turn. |
Bombling | Wondrous item | uncommon | minor | This explosive creature races towards the nearest hostile creature and explodes. |
Bombos Medallion | Wondrous item | legendary | major | Once per day, you can use this medallion to cast the bombos spell. |
Bombproof Ring | Ring | rare | major | You are immune to fire and thunder damage caused by yourself or allies. |
Book of Mudora | Wondrous item | uncommon | major | This magic book lets you translate any script into a language you understand. |
Boss Lock | Wondrous item | varies | minor | This lock has magical protection which makes it particularly difficult to open without the paired key. |
Bow of Light | Weapon | master | major | This bow has large bonuses to attack and damage rolls. It can be used to periodically shoot light arrows. |
Bracer of Bombing | Wondrous item | rare | major | This bracer lets you easily cast bomb arrow using stamina instead of magic. |
Bracer of Silvering | Wondrous item | uncommon | major | This magic bracer coats in silver all ammunition you shoot. |
Bremen Mask | Wondrous item | very rare | major | This magic mask grants advantage on Wis (Animal Handling) checks and any Cha checks made to lead or inspire. |
Bunny Hood | Wondrous item | rare | major | This magic headband increases your speed, jumping, perception, and ability to count seconds. |
Cacto Clothes | Armor | uncommon | major | This magic armor lets you make a special kind of unarmed strike against as a reaction against a creature if it makes direct contact with you. |
Cane of Byrna | Rod | legendary | major | This magic rod can be used to cast several protective spells. |
Cane of Pacci | Rod | uncommon | major | This magic rod can be used to harmlessly flip over objects and willing creatures. |
Cane of Somaria | Rod | very rare | major | This magic rod lets you cast somaria indefinitely. |
Captain's Hat | Wondrous item | rare | major | Have undead creatures be less hostile towards you, and gain advantage on social checks made for undead creatures. |
Champion's Cloth | Wondrous item | master | major | This magic garment grants a +3 bonus to AC and grants advantage on all Str, Dex, and Con saves. |
Champion's Elixir | Potion | varies | minor | This magic elixir adds a bonus die to almost all of your rolls for 10 minutes. |
Champion's Shield | Shield | legendary | major | A magic iron shield wielded by a legendary champion. Its protective qualities are unsurpassed. |
Cheetah Costume | Armor | rare | major | This magic tunic increases your walking speed and enables you to vocally communicate with cats. |
Cheval Rope | Wondrous item | common | major | This 20-foot spool of magic rope is incredibly sturdy, and weighs only 1 pound. |
Chilly Elixir | Potion | uncommon | minor | Gain resistance to fire damage for 10 minutes. |
Clawshot | Wondrous item | rare | major | This useful tool can quickly pull you towards an object or vice versa. |
Climbing Gear | Wondrous item | uncommon | major | Your speed isn't reduced while climbing, and you can use your bonus action to abruptly climb 20 feet. |
Cobble Crusher | Weapon | common | major | This maul breaks through some damage resistance and immunity. It's easy for gorons to wield. |
Cross | Wondrous item | rare | major | See invisible creatures and objects. |
Cursed Tights | Armor | legendary | major | Your AC cannot be lower than 25, but you are vulnerable to all damage. |
Daybreaker | Shield | very rare | major | This +2 iron shield grants climate endurance, and resistance to lightning damage. |
Deku Leaf | Wondrous item | uncommon | major | This fan-like leave can be used to create a powerful gust. |
Deku Nut | Wondrous item | uncommon | minor | Throwing this nut forces a DC 13 Constitution save; on a failure a creature is blinded and stunned for up to a minute. |
Deku Shield | Shield | uncommon | major | While wielding this +1 wooden shield, you are treated as Medium for any effect that has a DC based on size. |
Deku Spear | Weapon | rare | major | You can wield this magic weapon as a greatclub, spear, glaive, or lance. Any hit with it deals an extra 1d8 damage. |
Deku Stick | Weapon | common | minor | This magic greatclub hits exceptionally hard, but breaks beyond repair from only one hit. |
Demon Carver | Weapon | rare | major | This +1 scimitar lets you strike fear in your enemies. |
Din's Fire | Wondrous item | rare | major | This magic crystal lets you periodically cast Din's fire. |
Don Gero's Mask | Wondrous item | uncommon | major | You can converse with amphibians through a magical language. |
Double-Edged Ring | Ring | master | major | Add 2d12 to the first damage roll you make during each of your turns. |
Double Helix Blade | Weapon | master | major | This devastating greatsword shoots cutting waves of energy with every attack. |
Dragonbone Armor | Armor | uncommon | major | While wearing this splint armor, any critical hit against you becomes a normal hit. |
Dragonbone Weapon | Weapon | uncommon | major | This blin-made weapon is fragile, but deals extra damage. |
Dunewalker Duds | Armor | common | major | Endure extreme heat without difficulty, and tread through sand easily. |
Eightfold Blade | Weapon | uncommon | major | |
Electro Elixir | Potion | uncommon | minor | Gain resistance to lightning damage for 10 minutes. |
Elixir Soup | Potion | very rare | minor | Recover 20 heart points, recover some magic or stamina, and maximize your weapon damage rolls for 1 minute. |
Ember Seed | Wondrous item | common | minor | This seed bursts into flame on impact, making it useful ammunition. |
Energy Ring | Ring | common | major | Cast power beam at will, using either Strength or Dexterity. |
Expert's Ring | Ring | common | major | Empower your unarmed strike. |
Fairy's Hammer | Weapon | very rare | major | This +2 hammer or warhammer can be telepathically levitated and controlled. |
Faron Spear | Weapon | legendary | major | You can wield this +2 magic weapon as a greatclub, spear, glaive, or lance. Any hit with it deals an extra 1d12 cold damage. You can use it to cast gust, air slash, feather fall, or glacier crash. |
Feathered Weapon | Weapon | common | major | This weapon deals +1 damage if used while falling or flying. This weapon is nonmagical for the purpose of overcoming damage resistance or immunity. |
Fire Arrow | Weapon | common | minor | This magic arrow can be used for fiery, igniting ranged weapon attacks. |
Fire Gloves | Wondrous item | uncommon | major | You can cast fire bolt, with Str or Dex as your casting ability. Your unarmed strike can deal fire damage. |
Fire Rod | Rod | uncommon | major | |
Fireshield Earrings | Wondrous item | uncommon | major | Become immune to ignition. Endure extreme heat with ease. |
Flameblade | Weapon | uncommon | major | Attacks with this magic sword can ignite your foes. |
Flamebreaker Armor | Armor | very rare | major | Gain resistance to fire damage and gain a +1 bonus to AC. |
Flamespear | Weapon | uncommon | major | Attacks with this magic spear can ignite your foes. |
Foul Fruit | Wondrous item | rare | minor | This horrifically bitter fruit forces you to yell in such pain that nearby creatures take psychic damage. |
Four Sword | Weapon | master | major | This magic shortsword has bonuses to attack and damage rolls. You can cast mirror image, power beam, and remove curse. |
Frostblade | Weapon | very rare | major | Attacks with this magic sword can freeze your foes. |
Frostspear | Weapon | very rare | major | Attacks with this magic spear can freeze your foes. |
Funny Joke | Wondrous item | common | minor | Reroll one Charisma (Persuasion) check. |
Gale Boomerang | Weapon | common | major | This magic boomerang can pick up small objects in its path, carrying them back to you. This weapon is nonmagical for the purpose of overcoming damage resistance or immunity. |
Gale Seed | Wondrous item | rare | minor | This magic seed can be used to shoot a creature 100 feet into the air, or to teleport a group of creatures to a sigil you know. |
Giant's Forgery | Weapon | common | minor | One hit with this +2 greatsword deaks an extra d6 slashing damage. Only one hit. |
Giant's Knife | Weapon | common | major | This powerful greatsword is fragile, and liable to break apart with any attack. This weapon is nonmagical for the purpose of overcoming damage resistance or immunity. |
Gilded Sword | Weapon | very rare | major | This magic sword deals an extra 1d12 slashing damage on every hit. |
Gleeok Shield | Shield | rare | major | Gain resistance to fire damage. Once per day, transform this shield into an obedient gleeok head. |
Goddess Armor | Armor | legendary | major | This half plate grants bonus to AC, to Wisdom (Insight) checks, and to Wisdom saves. |
Gohma Bomb | Wondrous item | legendary | minor | The explosion from this bomb reaches out to 60 feet, dealing as much as 20d12 force damage. |
Golden Plate | Armor | master | major | This magic plate grants a +1 bonus to AC, a 10-foot increase to speed, and several other benefits. |
Golden Potion | Potion | legendary | minor | Gain temporary heart points that last up to 24 hours. |
Golden Sword | Weapon | master | major | A hit from this epic sword deals an extra 4d10 radiant damage. |
Goron Tunic | Armor | rare | major | Gain resistance to fire damage and immunity to ignition. |
Great Fairy's Sword | Weapon | legendary | major | A hit with this magic greatsword deals an extra 2d6, and you can attack with it even while jinxed. It helps you to influence fairies. |
Great Fairy's Tears | Potion | master | minor | Drinking this potion gives you the benefits of a long rest, and grants advantage on the first roll you make after drinking it. |
Great Flameblade | Weapon | uncommon | major | Attacks with this magic sword can ignite your foes. |
Great Frostblade | Weapon | very rare | major | Attacks with this magic greatsword can freeze your foes. |
Great Thunderblade | Weapon | legendary | major | Attacks with this magic greatsword can shock and momentarily paralyze your foes. |
Green Potion | Potion | varies | minor | Recover either magic points or twice as many stamina points. |
Grip Ring | Ring | uncommon | major | Your speed isn't reduced while climbing, and you have advantage any Strength (Athletics) check made to climb or to maintain your grip while climbing. |
Guardian Acorn | Wondrous item | rare | minor | Gain 30 temporary heart points for up to 10 minutes. |
Guardian Potion | Potion | very rare | minor | Gain or give resistance to almost all damage for 10 minutes. |
Guardian Weapon | Weapon | varies | major | This magic weapon deals extra force damage. |
Hand Potion | Potion | uncommon | minor | This potion can briefly transform you into a wallmaster, or briefly create a wallmaster that obeys your commands. |
Handy Glove | Weapon | uncommon | major | Your unarmed strikes and weapon attacks deal double damage to objects and structures. |
Hawkeye | Wondrous item | rare | major | See extremely distant objects. Omit disadvantage on long range weapon attacks. |
Heart Medal | Wondrous item | uncommon | major | Increase by 2 the heart points you regain through rest, spells, and potions. |
Hearty Elixir | Potion | varies | minor | Gain temporary heart points that last up to 24 hours. |
Hero's Bow | Weapon | very rare | major | You have a +3 bonus to attack and damage rolls with this magic shortbow. |
Hero's Shield | Shield | very rare | major | This magic iron shield increases your AC by 5 instead of 2. |
Hero Doll | Wondrous item | master | minor | This seemingly mundane ragdoll can fully resurrect you if you die. |
Holy Ring | Ring | legendary | major | Gain immunity to one or two damage types. |
Horse Call | Wondrous item | uncommon | major | Teleport a coordinated, willing beast to a nearby space. |
Hover Boots | Wondrous item | uncommon | major | Walk on a cushion of air. You can leap further and avoid land-based traps. |
Ice Arrow | Weapon | uncommon | minor | This magic arrow can be used for icy ranged weapon attacks that can freeze a target solid. |
Iron Boots | Wondrous item | common | major | These heavy boots restrict your movement, but can help you maintain your position or sink in water. |
Jabber Nut | Wondrous item | uncommon | major | Become permanently fluent in the first language you hear but don't already understand. |
Knight's Shield | Shield | uncommon | major | You have a +1 bonus to your AC, in addition to the shield's normal bonus to AC. |
Knight's Weapon | Weapon | uncommon | major | You have a +1 bonus to attack and damage rolls made with this magic weapon. |
Kokiri Boots | Wondrous item | uncommon | major | Gain advantage on Dex (Stealth) checks made in forest terrain. |
Kokiri Spear | Weapon | very rare | major | You can wield this +1 weapon as a greatclub, spear, glaive, or lance. Any hit with it deals an extra 1d8 radiant damage. It can cast gust, air slash, or feather fall. |
Kokiri Sword | Weapon | rare | major | Any hit with this magic shortsword deals an extra 1d6 radiant damage. |
Kokiri Tunic | Armor | uncommon | major | Gain advantage on Wis (Survival) checks in forest terrain. Gain advantage on saves against fear and location by divination spells. |
Korok Leaf | Wondrous item | common | major | This fan-like leave can be used to create a powerful gust that can push away creatures. |
Lens of Truth | Wondrous item | rare | major | Expend a little bit of magic to briefly see through illusions and invisibility. |
Life Medal | Wondrous item | uncommon | major | Increase your heart points maximum by 4. |
Light Arrow | Weapon | legendary | minor | This arrow deals immense radiant damage and can paralyze the target. |
Limber Shield | Shield | uncommon | major | Gain advantage on saves against paralysis, stunning, and speed reduction. |
Lizal Forked Boomerang | Weapon | uncommon | major | This lizal boomerang deals an extra 1d4 slashing damage on every hit. |
Lizal Gauntlet | Weapon | uncommon | major | Any hit with this magic shortsword deals an extra 1d6 radiant damage. |
Lizal Skin | Armor | rare | major | Gain resistance to acid damage and advantage on Dex (Stealth) checks made to hide. |
Lizal Tri-Boomerang | Weapon | rare | major | This lizal boomerang deals an extra 2d4 slashing damage on every hit. |
Luck Ring | Ring | rare | major | Gain resistance to a specific kind of damage. |
Lucky Cap | Wondrous item | very rare | major | If you are subjected to a saving throw that halves the damage you take on a success, you instead take no damage on a success. |
Lynel Bow | Weapon | varies | major | This lynel-made shortbow deals extra damage based on its rarity. |
Lynel Crusher | Weapon | varies | major | This lynel-made crusher deals extra damage based on its rarity. |
Lynel Fur | Armor | very rare | major | Gain resistance to cold, fire, and lightning damage and a bonus to Cha (Intimidation). |
Lynel Shield | Shield | varies | major | Gain a bonus to your AC based on this shield's rarity. You can also use it as a quick, effective melee weapon. |
Lynel Spear | Weapon | varies | major | This lynel-made glaive deals extra damage based on its rarity. |
Lynel Sword | Weapon | varies | major | This lynel-made longsword deals extra damage based on its rarity. |
Magic Cape | Wondrous item | master | major | Briefly become invisible and immune to nonmagical damage. |
Magical Boomerang | Weapon | uncommon | major | This magic boomerang ignores cover and has a range of 100/400. |
Magical Key | Wondrous item | rare | major | Open any nonmagical lock. Gain advantage on any ability check to open a nonmagical lock. |
Magical Shield | Shield | very rare | major | |
Magnetic Glove | Wondrous item | uncommon | major | Use your action to cast magnesis. |
Majora's Mask | Wondrous item | artifact | major | A mask that grants immensely dangerous magical power, but gradually takes over its wearer. |
Maple's Ring | Ring | uncommon | major | Gain advantage on all Int (Arcana) checks to recall lore about creatures or spells. |
Mask of Scents | Wondrous item | uncommon | major | Gain advantage on any Wisdom (Perception) check that relies on scent. |
Megaton hammer | Weapon | very rare | major | This magic maul deals an extra 2d6 force damage on a hit. |
Mermaid Suit | Wondrous item | rare | major | Gain a swim speed of 60 feet and the ability to breathe underwater. |
Meteor Rod | Rod | very rare | major | |
Mighty Elixir | Potion | varies | minor | Gain a bonus to weapon damage rolls and to Str checks for 1 minute. |
Minish Weapon | Weapon | common | major | Transform this weapon into a tiny cloth replica of itself, and back again. This weapon is nonmagical for the purpose of overcoming damage resistance or immunity. |
Mirror Shield | Shield | legendary | major | This magic shield increases your AC by more than usual, lets you reflect spells or sunlight. |
Mogma Mitts | Wondrous item | rare | major | Gain a modest burrow speed. |
Moon Pearl | Wondrous item | rare | major | Become immune to magic that would change your form against your will. |
Nayru's Love | Wondrous item | very rare | major | Become immune to all damage for at least one round. |
Nice Bomb | Wondrous item | uncommon | minor | This hefty bomb can deal 6d8 damage to creatures within 10 feet of its explosion. |
Nice Fire Rod | Rod | rare | major | |
Octo Balloon | Wondrous item | common | minor | An inflatable organ that be used to temporarily lift objects into the air. |
Octo Ring | Ring | uncommon | major | Transform yourself into an octorok while you wear this ring. |
One-Hit Obliterator | Weapon | master | major | This magic club can instantly slay any creature with less than 100 heart points. |
Paraglider | Wondrous item | uncommon | major | Gain a fly speed than can be used to glide. |
Pegasus Boots | Wondrous item | rare | major | Enhance your Dash action, make charge attacks, and double your long jump. |
Pegasus Seed | Wondrous item | rare | minor | This magic seed can be used temporarily to increase your speed or negate the speed of another creature. |
Pendant of Courage | Wondrous item | very rare | major | Your Dex and Cha can't be lower than 19. You have advantage on any save against being frightened. |
Pendant of Memories | Wondrous item | very rare | major | Gain advantage on all Int, Wis, and Cha saving throws. |
Pendant of Power | Wondrous item | very rare | major | Your Str and Con can't be lower than 19. You have advantage on any save against being poisoned. |
Pendant of Wisdom | Wondrous item | very rare | major | Your Int and Wis can't be lower than 19. You have advantage on any save against being charmed. |
Phantom Armor | Armor | master | major | Gain resistance and temporary immunity to nonmagical damage. |
Phrenic Bow | Weapon | common | major | This shortbow is easy to hide. It can be used to make exceptionally long range attacks without disadvantage. |
Pictograph Box | Wondrous item | uncommon | major | You can cast the pictograph spell three times per day. |
Piece of Power | Wondrous item | very rare | minor | For 1 minute your speed is doubled, your weapon attacks deal maximum damage, and you can hit monsters so hard they fly away and explode. |
Plate of Demise | Armor | legendary | major | Gain abonus to your AC, to Cha (Intimidation) checks, and to Con saves. |
Poe Soul | Potion | common | minor | A strange orb which, if consumed, will either harm or heal. |
Potion Medal | Wondrous item | rare | major | Potions you consume last longer or have a bit more potency. |
Powder Keg | Wondrous item | very rare | minor | This huge bomb can deal 10d12 damage to creatures within 20 feet of its explosion. |
Power Gloves | Wondrous item | varies | major | Enhance the amount of weight you can push, drag, or lift. |
Power Ring | Ring | varies | major | Add a bonus die to damage rolls with melee or thrown weapons. |
Protection Ring | Ring | very rare | major | Reduce damage you take by 5, with some caveats. |
Quake Medallion | Wondrous item | legendary | major | Cast spell and earthquake simultaneously, decimating nearby creatures. |
Rang Ring | Ring | varies | major | Gain a bonus to attack and damage rolls with returning thrown weapons. |
Ravio's Bracelet | Wondrous item | legendary | major | Gain advantage on saves against being paralyzed, petrified, or stunned. You can cast mergewall on yourself. |
Razor Seed | Wondrous item | very rare | minor | For 1 hour, the first weapon attack you hit with on each turn is automatically a critical hit. |
Razor Sword | Weapon | rare | minor | This shortsword deals an extra 1d12 slashing damage on a hit, but only for its first 20 attacks. |
Red Candle | Wondrous item | uncommon | major | Cast candle at will. |
Red Mail | Armor | master | major | Any bludgeoning, piercing, or slashing damage you take is reduced by 75%. |
Red Potion | Potion | varies | minor | Drinking this potion restores heart points. |
Red Ring | Ring | master | major | Any bludgeoning, piercing, or slashing damage you take is reduced by 75%. |
Red Shield | Shield | rare | major | Use your reaction to ignore the fire, cold, or lightning damage from a ranged attack with this +1 deflecting shield. |
Rented Fire Rod | Rod | common | minor | |
Ricky's Gloves | Weapon | uncommon | major | Jump higher, and cast air slash whenever you want. |
Roc's Cape | Wondrous item | rare | major | While wearing this magic cape, you can not only jump up to 30 feet high, but control your decent as if gliding. |
Roc's Feather | Wondrous item | uncommon | major | While holding this feather, your jumping ability increases drastically. |
Roc's Ring | Ring | common | major | While wearing this magic ring, you exert one quarter of your normal weight downwards on any surface or body that carries you. |
Rod of Din | Rod | master | major | Expend charges from this rod to cast spells so mighty they may invoke the Golden Goddess of Power. |
Rod of Dinraal | Rod | legendary | major | |
Romani's Mask | Wondrous item | common | major | Appear as an adult version of yourself. Regain some hp when drinking milk during a short rest. |
Royal Shield | Shield | rare | major | While wielding this magic iron shield, your Armor Class increases by 4 instead of 2. |
Royal Weapon | Weapon | rare | major | Add a +2 bonus to attack and damage rolls made with this magic weapon. |
Rubber Armor | Armor | rare | major | Gain resistance to lightning damage. |
Sacred Bow | Weapon | legendary | major | You have a bonus to attack and damage rolls made with this weapon. Ignore one instance of disadvantage imposed on your attack roll. |
Sand Rod | Rod | uncommon | major | Create temporary cubes of sand which can be used for cover or environmental manipulation. |
Scattershot | Weapon | very rare | major | Add a bonus to attack and damage rolls made with this magic slingshot. A swarm does not resist this weapon's damage. |
Scent Seed | Wondrous item | uncommon | minor | Mark a creature with a powerful scent, or charm nearby beasts and humanoids with an aroma. |
Scoot Fruit | Wondrous item | rare | minor | Teleport yourself and a few other creatures to the last place you finished a long rest. |
Sea-Breeze Boomerang | Weapon | very rare | major | Once per turn, when you take the Attack action on your turn to attack a creature with this boomerang, you can make an extra attack against a different creature. |
Secret Medicine | Potion | very rare | minor | This medicine brings you back to life, once, if you are reduced to 0 heart points. |
Seed Shooter | Weapon | uncommon | major | This magic blowgun has a longer range than normal, and its ammunition can bounce off walls. |
Shield of the Mind's Eye | Shield | uncommon | While wielding this magic shield, you cannot be surprised in combat. | |
Shock Arrow | Weapon | rare | minor | This magic arrow can be used for shocking ranged weapon attacks that can momentarily paralyze the target. |
Silver Weapon | Weapon | common | major | This weapon has the amphibious property, doesn't rust, and overcomes some creatures' damage resistance. |
Skull Hammer | Weapon | rare | major | |
Skull Mask | Wondrous item | common | major | Ward off keese and aches. |
Small Key | Wondrous item | common | minor | This key can be used to open almost any nonmagical lock. |
Sneaky Elixir | Potion | varies | minor | Temporarily gain advantage on all Dexterity (Stealth) checks. |
Snowquill Tunic | Armor | rare | major | This traveler's tunic enables its wearer to endure extreme cold and high altitudes. Attuning grants resistance to cold damage. |
Spicy Elixir | Potion | uncommon | minor | Gain resistance to cold damage for 10 minutes. |
Spring-Loaded Hammer | Wondrous item | rare | major | A critical hit or target strike with this weapon that hits a Medium or smaller creature sends it flying. |
Stal Helm | Wondrous item | uncommon | major | The undead skull of this stal monster works as a surprisingly effective helmet. |
Stallimb | Weapon | common | minor | The undead bones of this stal monster works as a surprisingly effective simple weapon. |
Steadfast Ring | Ring | rare | major | While wearing this magic ring, you have advantage on Strength saving throws to prevent being forced from your position or knocked prone. |
Stepladder | Wondrous item | uncommon | major | |
Stone Mask | Wondrous item | legendary | major | While you wear this magic mask, you are invisible. |
Stopwatch | Wondrous item | master | minor | This small device will briefly stop time for everyone but you, but only once. |
Subrosian Soup | Potion | legendary | minor | Regains heart points equal to your Constitution score, then become immune to fire damage for 8 hours. |
Super Bomb | Wondrous item | rare | minor | This huge bomb can deal 8d10 damage to creatures within 10 feet of its explosion. |
Super Bug-Catching Net | Weapon | rare | major | Add a +2 bonus to attack and damage rolls with this magic bug-catching net. |
Super Lamp | Wondrous item | uncommon | major | This magic lamp casts more light than a normal lamp. You can use it to make a fiery melee attack. |
Thrower's Mitt | Wondrous item | varies | major | Add a bonus to attack and damage rolls you make with thrown weapons. |
Thunder Helm | Wondrous item | legendary | major | Gain a +1 bonus to your AC, immunity to lightning damage, and resistance to thunder damage. |
Thunderblade | Weapon | legendary | major | Attacks with this magic sword can shock and momentarily paralyze your foes. |
Thunderspear | Weapon | legendary | major | Attacks with this magic spear can shock and momentarily paralyze your foes. |
Tiger Scroll | Wondrous item | varies | major | |
Tornado Rod | Rod | uncommon | major | Use your action to create a vortex that damages and pushes away creatures. Reduce damage you take from falling by 20 feet. |
Toss Ring | Ring | uncommon | major | Throw improvised weapons proficiently. Ignore disadvantage when attacking with thrown weapons at long range. |
Transformation Mask | wondrous item | rare | major | Don this mask to transform into another individual, possibly including a change in race. |
Vicious Sickle | Weapon | uncommon | major | If you use this magic sickle to make an attack against a creature that has yet to act in combat, you have advantage on the attack roll. |
Volga Mail | Armor | very rare | major | Gain resistance to fire damage. Temporarily gain a fly speed or immunity to fire damage. |
Wake-Up Mushroom | Wondrous item | common | minor | A mushroom with a violent odor that snaps awake an unconscious creature. |
Water Bomb | Wondrous item | common | minor | |
Water Dragon Scale | Wondrous item | uncommon | major | Use your walking speed as a swim speed, or vice versa. |
Water Rod | Rod | uncommon | major | Cast shape water, create or destroy water, and geyser. |
Whimsical Ring | Ring | uncommon | major | This ring increases the damage you deal from critical hits, but reduces the damage you deal otherwise. |
Wing Tunic | Armor | very rare | major | Gain a fly speed of 50 feet. |
Winged Boots | Wondrous item | uncommon | major | While wearing both boots, you can wade through nonmagical mud, dirt, sand, or water up to your waist without treating it as difficult terrain. |
Woodfall Chain | Armor | rare | major | Dash across the surface of water. Gain resistance to poison damage and advantage on saves against poison. |
Yeti Soup | Potion | legendary | minor | Regains heart points equal to your Constitution score, then become immune to cold damage and petrification for 8 hours. |
Zora Armor | Armor | rare | major | |
Zora Flippers | Wondrous item | common | major | You have a swim speed while you wear these flippers, but your land speed is halved. |
Zora Scale | Wondrous item | uncommon | major | Grants a swim speed of 40 feet. |
Zora Tunic | Armor | uncommon | major | While wearing this traveler's tunic, you can breathe both air and water, and your body is also protected from water pressure. |