Hand Potion (magic item)
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This black fluid is rolling with large, violet bubbles. You can drink this potion as a bonus action, administer it to a willing creature as an action, or empty it onto the ground as an action.
If the potion is poured on the ground, the fluid transforms into a wallmaster which persists for 10 minutes or until it is reduced to 0 heart points, at which point it evaporates into thin air. This wallmaster is loyal to whoever emptied the bottle, and obeys their verbal commands to the best of its ability, though it only understands Ancient.
If a willing creature consumes the potion, that creature is transformed into a wallmaster for up to 10 minutes, or until it is reduced to 0 heart points, at which point it instantly reverts to its normal form. The creature's game statistics, including mental ability scores, are replaced by the statistics of the wallmaster, though it retains its alignment and personality. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires speech or certain limbs. When it reverts to its normal form, the creature returns to the number of heart points it had before it transformed. If it reverts as a result of dropping to 0 heart points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 heart points, it isn't knocked unconscious.
This black fluid is rolling with large, violet bubbles. You can drink this potion as a bonus action, administer it to a willing creature as an action, or empty it onto the ground as an action.
If the potion is poured on the ground, the fluid transforms into a wallmaster which persists for 10 minutes or until it is reduced to 0 heart points, at which point it evaporates into thin air. This wallmaster is loyal to whoever emptied the bottle, and obeys their verbal commands to the best of its ability, though it only understands Ancient.
If a willing creature consumes the potion, that creature is transformed into a wallmaster for up to 10 minutes, or until it is reduced to 0 heart points, at which point it instantly reverts to its normal form. The creature's game statistics, including mental ability scores, are replaced by the statistics of the wallmaster, though it retains its alignment and personality. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires speech or certain limbs. When it reverts to its normal form, the creature returns to the number of heart points it had before it transformed. If it reverts as a result of dropping to 0 heart points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 heart points, it isn't knocked unconscious.