Din's Fire (spell)

From Legends of Hyrule
(Redirected from Din's fire (spell))
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

7-point evocation
Casting time:  1 action
Range:  Self (30-foot radius)
Components:  V, S
Duration:  1 minute

You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  The damage increases by 1d6 for each extra point expended.
5th-level evocation
Casting time:  1 action
Range:  Self (30-foot radius)
Components:  V, S
Duration:  1 minute

You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
     At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.


The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.