Boss Lock (magic item)

From Legends of Hyrule
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

Wondrous item, rarity varies minor

This magic lock is paired with a small key—usually called a "boss key"—which can only open this lock. Without the key, a creature proficient with thieves' tools can use its action to pick this lock with a successful Dexterity ability check. The knock spell can open this lock with a successful ability check using the caster's ability score. The DC for either check depends on this item's rarity: DC 20 for uncommon, 25 for rare, and 30 for very rare.
     If a creature fails the ability check to open this lock, any additional attempt fails until that creature finishes a long rest. Once any creature opens this lock (other than whoever placed the lock), it is permanently destroyed.


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.