Table of Rare Minor Magic Items
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The following table predominantly contains rare minor magic items. Rare items are so valuable that finding someone willing and able to buy one at full price may prove difficult. A town usually only has a few rare items, if any, so it can be very difficult to track down a specific one to buy.
If you find a fair seller, the expected asking price for a magic item like this is around 5,000 (4d4 × 500) rupees. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around 2,500 (2d4 × 500) rupees.
Name | Type | Summary |
---|---|---|
Armor Potion | Potion | Once imbibed, for 8 hours your AC increases to a preset value. |
Bomb Arrow | Weapon | This magic arrow explodes on impact, igniting nearby objects and creatures. |
Bombchu, Remote | Wondrous item | This explosive device can be telepathically maneuvered. |
Boss Lock | Wondrous item | This lock has magical protection which makes it particularly difficult to open without the paired key. |
Foul Fruit | Wondrous item | This horrifically bitter fruit forces you to yell in such pain that nearby creatures take psychic damage. |
Gale Seed | Wondrous item | This magic seed can be used to shoot a creature 100 feet into the air, or to teleport a group of creatures to a sigil you know. |
Green Potion | Potion | Recover either magic points or twice as many stamina points. |
Guardian Acorn | Wondrous item | Gain 30 temporary heart points for up to 10 minutes. |
Hearty Elixir | Potion | Gain temporary heart points that last up to 24 hours. |
Mighty Elixir | Potion | Gain a bonus to weapon damage rolls and to Str checks for 1 minute. |
Pegasus Seed | Wondrous item | This magic seed can be used temporarily to increase your speed or negate the speed of another creature. |
Razor Sword | Weapon | This shortsword deals an extra 1d12 slashing damage on a hit, but only for its first 20 attacks. |
Red Potion | Potion | Drinking this potion restores heart points. |
Scoot Fruit | Wondrous item | Teleport yourself and a few other creatures to the last place you finished a long rest. |
Shock Arrow | Weapon | This magic arrow can be used for shocking ranged weapon attacks that can momentarily paralyze the target. |
Sneaky Elixir | Potion | Temporarily gain advantage on all Dexterity (Stealth) checks. |
Super Bomb | Wondrous item | This huge bomb can deal 8d10 damage to creatures within 10 feet of its explosion. |
This table is meant to augment or replace the "Magic Items Table C" on page 145 of the Dungeon Master's Guide.