Difference between revisions of "Table of Uncommon Minor Magic Items"

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<noinclude>The following table predominantly contains [[uncommon magic items|uncommon]] [[minor magic items|minor]] [[magic items]].  Usually, one of these items can be easily bought for between 100 and 2500 [[rupees]], and easily sold for half as much.
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{{Table of Magic Items
 
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|rarity=uncommon
This table is meant to augment or replace the "Magic Item Table B" on page 144 of the ''Dungeon Master's Guide.''
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! d100 &nbsp;!! Magic item
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[[Category:Tables]]
 
[[Category:Lists]]
 
[[Category:Uncommon]]
 
[[Category:Magic items|*B]]</noinclude>
 

Latest revision as of 14:33, 11 July 2019

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The following table predominantly contains uncommon minor magic items. Uncommon items you've found can be sold easily. They frequently appear in markets, but it may be difficult to track down a specific uncommon item to buy.

If you find a fair seller, the expected asking price for a magic item like this is around 1,000 (4d4 × 100) rupees. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around 500 (2d4 × 100) rupees.


Name Type Summary
Armor Potion Potion Once imbibed, for 8 hours your AC increases to a preset value.
Bombchu Wondrous item This device shoots along the ground in a straight line before exploding violently.
Bombling Wondrous item This explosive creature races towards the nearest hostile creature and explodes.
Boss Lock Wondrous item This lock has magical protection which makes it particularly difficult to open without the paired key.
Chilly Elixir Potion Gain resistance to fire damage for 10 minutes.
Deku Nut Wondrous item Throwing this nut forces a DC 13 Constitution save; on a failure a creature is blinded and stunned for up to a minute.
Electro Elixir Potion Gain resistance to lightning damage for 10 minutes.
Green Potion Potion Recover either magic points or twice as many stamina points.
Hand Potion Potion This potion can briefly transform you into a wallmaster, or briefly create a wallmaster that obeys your commands.
Hearty Elixir Potion Gain temporary heart points that last up to 24 hours.
Ice Arrow Weapon This magic arrow can be used for icy ranged weapon attacks that can freeze a target solid.
Mighty Elixir Potion Gain a bonus to weapon damage rolls and to Str checks for 1 minute.
Nice Bomb Wondrous item This hefty bomb can deal 6d8 damage to creatures within 10 feet of its explosion.
Red Potion Potion Drinking this potion restores heart points.
Scent Seed Wondrous item Mark a creature with a powerful scent, or charm nearby beasts and humanoids with an aroma.
Sneaky Elixir Potion Temporarily gain advantage on all Dexterity (Stealth) checks.
Spicy Elixir Potion Gain resistance to cold damage for 10 minutes.

This table is meant to augment or replace the "Magic Items Table B" on page 144 of the Dungeon Master's Guide.