Difference between revisions of "Ice Keese (creature)"

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Latest revision as of 09:19, 13 April 2021

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3cuTCbz.png

←  #168: Keaton
Bestiary
 Keese 
#170: Kholdstare  →
Ice Keese
Tiny fiend (keese), neutral evil
Divider.png
Armor Class 14 (natural armor)
Heart Points 9 (6d4 - 6)
Speed 10 ft., fly 30 ft.
Divider.png
STR
3 (-4)
DEX
15 (+2)
CON
8 (-1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Divider.png
Damage Vulnerabilities fire
Damage Immunities cold
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP) Proficiency Bonus +2    
Challenge Alternatives 0, 1/8, 1/4, 1/2, 1, 2
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Cold Cloak. Any creature which touches or grapples the ice keese takes 3 (1d6) cold damage and must succeed on a DC 12 Constitution saving throw or become petrified until the start of the keese's next turn.

Sunlight Sensitivity. While in sunlight, the ice keese has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage and the target is exposed to the keese's cold cloak.

“The intense frost that engulfs the bodies of these bat-like keese makes them more dangerous than the standard type. They're capable of freezing anything they touch.”
— Hyrule Compendium, Breath of the Wild

The body of this keese is eternally sparkling with white mist and sparkling snowflakes. Although less common than fire keese, this elemental form is even more dangerous as it can freeze a person solid with sheer magical cold.
     They are most often found in arctic regions, inside icy caverns, or near the peaks of snow-capped mountains.
     Environment: Arctic, Caves, Grassland, Hills, Ruins

Related pages

  • Although keese (CR 18) are by far the most common variety, stronger forms include the well-nurished bad bat (CR 12) and the Dark World's chasupa (CR 2)
  • Gomess and vire, monsters that can split into keese or bad bats when damaged
  • Ache and acheman, bat-like monsters that appear similar to keese but are much more intelligent and wield clever magic


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.