Difference between revisions of "Din's Fire (spell)"

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{{SB
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
 
|image=https://i.imgur.com/1xYnfQs.png
 
|image=https://i.imgur.com/1xYnfQs.png
 
|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire
 
|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire
 
|school=evocation
 
|school=evocation
 +
|p=7
 
|level=5th
 
|level=5th
|range=Self (60-foot radius)
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|range=Self (30-foot radius)
 
|duration=1 minute
 
|duration=1 minute
 
|comp=V, S
 
|comp=V, S
|summary=You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward.
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|summary=A sphere of flame arises around you that rapidly expands outward, engulfing your enemies.
|You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward.  This fire does not harm you or any creatures you designate but incinerates all other creatures and objects in a 60-foot radius centered on you.<br/>{{tab}}Any target in range makes a {{dex}} [[saving throw]].  On a failed save, the target takes 4d12 fire damage, and is [[ignited]] for the duration.  While ignited by this spell, a creature takes 1d12 fire damage at the end of each of its turns.  An ignited creature can use its action to extinguish the flames and end this condition.  On a successful save, a target takes half as much damage and isn't ignited.<br/>{{tab}}{{AHL}} When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d12 for each slot level above 5th.}}
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|You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a {{dex}} [[saving throw]], taking 10d6 fire damage on a failed save, or half as much on a success.  Any flammable unattended object in this area is ignited.{{a}}{{AHL}} The damage increases by 1d6 for each extra point expended.
 +
|damage=fire
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|save=dex
 +
|wizz=yes
 +
|fi=yes
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|dragon=yes
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|ss=yes}}</tab><tab name="Spell Slots">{{SpellBox
 +
|image=https://i.imgur.com/1xYnfQs.png
 +
|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire
 +
|school=evocation
 +
|level=5th
 +
|range=Self (30-foot radius)
 +
|duration=1 minute
 +
|comp=V, S
 +
|You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward.  Each creature in a 30-foot sphere originating from you must make a {{dex}} [[saving throw]], taking 10d6 fire damage on a failed save, or half as much on a success.  Any flammable unattended object in this area is ignited.{{a}}{{AHLS}} When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.}}</tab></tabs><noinclude>
  
  
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{{clear}}
 
{{Source|Ocarina of Time}}
 
{{Source|Ocarina of Time}}
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</noinclude>

Latest revision as of 04:52, 24 April 2020

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3cuTCbz.png

7-point evocation
Casting time:  1 action
Range:  Self (30-foot radius)
Components:  V, S
Duration:  1 minute

You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  The damage increases by 1d6 for each extra point expended.
5th-level evocation
Casting time:  1 action
Range:  Self (30-foot radius)
Components:  V, S
Duration:  1 minute

You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
     At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.


The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.