Frostspear (magic item)

From Legends of Hyrule
Revision as of 00:52, 16 June 2020 by Guy (talk | contribs)
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

“A magical spear forged from ancient ice taken from the Hebra Mountains. Attack when the blade glows blue to chill the air and freeze your foe.”
— Hyrule Compendium, Breath of the Wild
Weapon (javelin, spear, or pike), very rare major

You can wield this magic weapon as a spear, javelin, or pike. It faintly glows with a pale-blue color, and while charged white runes light its surface. The air around it is always cool, and while the weapon is on your person you can tolerate extreme heat without difficulty.
     This weapon has 4 charges. Every attack with it expends one of the remaining charges, regardless of whether or not the attack hits or misses. When you hit a creature with this weapon while expending a charge, add a d6 bonus die to the damage roll as cold damage.
     A creature which takes any of this cold damage unreduced must make a DC 13 Constitution saving throw at the end of the current turn. On a failure, the creature is petrified until the end of your next turn or until it takes damage, whichever comes first.
     After no attack has been made with this weapon for 1 minute, it fully regains its charges.


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.