Difference between revisions of "Din's Fire (spell)"
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− | {{SB | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |
|image=https://i.imgur.com/1xYnfQs.png | |image=https://i.imgur.com/1xYnfQs.png | ||
|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire | |imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire | ||
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|fi=yes | |fi=yes | ||
|dragon=yes | |dragon=yes | ||
− | |ss=yes}} | + | |ss=yes}}</tab><tab name="Spell Slots">{{SB |
+ | |image=https://i.imgur.com/1xYnfQs.png | ||
+ | |imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire | ||
+ | |school=evocation | ||
+ | |level=5th | ||
+ | |range=Self (30-foot radius) | ||
+ | |duration=1 minute | ||
+ | |comp=V, S | ||
+ | |You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a {{dex}} [[saving throw]], taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.{{a}}{{AHLS}} When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.}}</tab></tabs><noinclude> | ||
− | + | {{clear}} | |
+ | {{Source|Ocarina of Time}} | ||
+ | </noinclude> |
Revision as of 01:15, 24 April 2020
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Player's Guide |
System Reference |
Compendium |
7-point evocation | |
Casting time: | 1 action |
Range: | Self (30-foot radius) |
Components: | V, S |
Duration: | 1 minute |
You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
Upcast. You can upcast this spell by expending extra magic points when you cast it. The damage increases by 1d6 for each extra point expended.
5th-level evocation | |
Casting time: | 1 action |
Range: | Self (30-foot radius) |
Components: | V, S |
Duration: | 1 minute |
You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. Each creature in a 30-foot sphere originating from you must make a Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much on a success. Any flammable unattended object in this area is ignited.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.
The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.