Difference between revisions of "Wizzro's Beam (spell)"
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{{AHL}} The necrotic damage increases by 1d6 for each extra point expended. | {{AHL}} The necrotic damage increases by 1d6 for each extra point expended. | ||
|poe=yes | |poe=yes | ||
+ | |damage=necrotic | ||
+ | |save=dex | ||
}} | }} | ||
Revision as of 05:47, 13 April 2020
7-point evocation | |
Casting time: | 1 action |
Range: | See description |
Components: | V, S |
Duration: | Instantaneous |
You push both hands forward to blast a searing beam of life-draining energy. This beam lingers for several seconds. During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you. When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage. Any target in range must succeed on a Dexterity saving throw to duck out of the way, or take damage based on the area selected:
- 60-Foot Line: 42 (12d6) necrotic damage
- 60-Foot Cone: 35 (10d6) necrotic damage
- 60-Foot Radius: 28 (8d6) necrotic damage
The material on this page is based primarily on content found in Hyrule Warriors, which is copyright Nintendo Co., Ltd.