Difference between revisions of "Bomber (fighting style)"
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|imagelink=https://zeldawiki.wiki/wiki/Bomb | |imagelink=https://zeldawiki.wiki/wiki/Bomb | ||
|pre=Proficiency with {{i|bomb}}s | |pre=Proficiency with {{i|bomb}}s | ||
− | |summary='''''Weapon Mastery.''''' Learn a powerful version of the {{Spell|Remote Bomb}} cantrip. | + | |summary='''''Weapon Mastery.''''' Learn a powerful version of the {{Spell|Remote Bomb}} cantrip. Your {{i|bomb}}s damage creatures even on a successful [[Saving throw|save]]. |
|You learn the {{Spell|Remote Bomb}} cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from {{Str}} and {{Dex}}. Any creature that succeeds on a save against your remote bomb spell, or any {{i|bomb}} you throw, still takes half damage even on a successful save.}}<noinclude> | |You learn the {{Spell|Remote Bomb}} cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from {{Str}} and {{Dex}}. Any creature that succeeds on a save against your remote bomb spell, or any {{i|bomb}} you throw, still takes half damage even on a successful save.}}<noinclude> | ||
{{clear}} | {{clear}} |
Revision as of 03:24, 3 April 2024
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Player's Guide |
System Reference |
Compendium |
Prerequisite: Proficiency with bombs
You learn the remote bomb cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from Strength and Dexterity. Any creature that succeeds on a save against your remote bomb spell, or any bomb you throw, still takes half damage even on a successful save.
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