Difference between revisions of "Bomber (fighting style)"

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</noinclude>{{FSB  
 
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|pre=Proficiency with {{i|bomb}}s
 
|pre=Proficiency with {{i|bomb}}s
|summary='''''General.''''' Learn a powerful version of the {{Spell|Remote Bomb}} cantrip. Creatures take damage even on a successful save against your {{i|bomb}}s.
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|summary='''''General.''''' Learn a powerful version of the {{Spell|Remote Bomb}} cantrip. Damage creatures even on a successful [[Saving throw|save]] against your {{i|bomb}}s.
 
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You learn the {{Spell|Remote Bomb}} cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from {{Str}} and {{Dex}}. Any creature that succeeds on a save against your remote bomb spell, or any {{i|bomb}} you throw, still takes half damage even on a successful save.}}
 
You learn the {{Spell|Remote Bomb}} cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from {{Str}} and {{Dex}}. Any creature that succeeds on a save against your remote bomb spell, or any {{i|bomb}} you throw, still takes half damage even on a successful save.}}

Revision as of 14:25, 2 April 2024

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Prerequisite: Proficiency with bombs

Bomber is a fighting style. While you have this style, you gain these benefits:
     

You learn the remote bomb cantrip. When you cast this spell, you use d6 for damage instead of d4. Your casting ability for it is the higher ability from Strength and Dexterity. Any creature that succeeds on a save against your remote bomb spell, or any bomb you throw, still takes half damage even on a successful save.