Difference between revisions of "Wizzro's Beam (spell)"

From Legends of Hyrule
Jump to navigationJump to search
m
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{SB
+
<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
 +
|name=Wizzro's Blast
 
|image=https://i.imgur.com/Tc9gMYZ.jpg
 
|image=https://i.imgur.com/Tc9gMYZ.jpg
|name=Wizzro's Blast
 
 
|school=evocation
 
|school=evocation
 
|p=7
 
|p=7
Line 10: Line 10:
 
|summary=You push both hands forward to blast a searing beam of life-draining energy.
 
|summary=You push both hands forward to blast a searing beam of life-draining energy.
 
|You push both hands forward to blast a searing beam of life-draining energy.  This beam lingers for several seconds.  During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you.  When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage.  Any target in range must succeed on a {{dex}} [[saving throw]] to duck out of the way, or take damage based on the area selected:
 
|You push both hands forward to blast a searing beam of life-draining energy.  This beam lingers for several seconds.  During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you.  When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage.  Any target in range must succeed on a {{dex}} [[saving throw]] to duck out of the way, or take damage based on the area selected:
:''60-Foot Line:'' 42 (12d6) necrotic damage
+
:''60-Foot Line:'' 12d6 necrotic damage
:''60-Foot Cone:'' 35 (10d6) necrotic damage
+
:''60-Foot Cone:'' 10d6 necrotic damage
:''60-Foot Radius:'' 28 (8d6) necrotic damage
+
:''60-Foot Radius:'' 8d6 necrotic damage
 
+
{{AHL}} For each extra point, add 1d6 necrotic damage.
{{AHL}} The necrotic damage increases by 1d6 for each extra point expended.
 
 
|poe=yes
 
|poe=yes
 +
|twilit=yes
 +
|wizzrove=yes
 
|damage=necrotic
 
|damage=necrotic
 
|save=dex
 
|save=dex
}}
+
}}</tab><tab name="Spell Slots">{{SpellBox
 +
|name=Wizzro's Blast
 +
|image=https://i.imgur.com/Tc9gMYZ.jpg
 +
|school=evocation
 +
|level=5th
 +
|range=See description
 +
|comp=V, S
 +
|dur=Instantaneous
 +
|You push both hands forward to blast a searing beam of life-draining energy.  This beam lingers for several seconds.  During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you.  When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage.  Any target in range must succeed on a {{dex}} [[saving throw]] to duck out of the way, or take damage based on the area selected:
 +
:''60-Foot Line:'' 12d6 necrotic damage
 +
:''60-Foot Cone:'' 10d6 necrotic damage
 +
:''60-Foot Radius:'' 8d6 necrotic damage
 +
{{AHLS}} When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.
 +
}}</tab></tabs><noinclude>
  
  
 
{{clear}}
 
{{clear}}
{{Source|Hyrule Warriors}}
+
{{Source|Hyrule Warriors}}</noinclude>

Latest revision as of 11:09, 11 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

Tc9gMYZ.jpg
7-point evocation
Casting time:  1 action
Range:  See description
Components:  V, S
Duration:  Instantaneous

You push both hands forward to blast a searing beam of life-draining energy. This beam lingers for several seconds. During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you. When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage. Any target in range must succeed on a Dexterity saving throw to duck out of the way, or take damage based on the area selected:
60-Foot Line: 12d6 necrotic damage
60-Foot Cone: 10d6 necrotic damage
60-Foot Radius: 8d6 necrotic damage
Upcast. You can upcast this spell by expending extra magic points when you cast it.  For each extra point, add 1d6 necrotic damage.
Tc9gMYZ.jpg
5th-level evocation
Casting time:  1 action
Range:  See description
Components:  V, S
Duration:  Instantaneous

You push both hands forward to blast a searing beam of life-draining energy. This beam lingers for several seconds. During this brief period, you can point the beam in one direction as a 60-foot line originating from you, sweep it over a small area as a 60-foot cone originating from you, or spiral it around you as a 60-foot-radius circle centered on you. When the beam covers a wider area, each individual target suffers it for less time, and consequently takes less damage. Any target in range must succeed on a Dexterity saving throw to duck out of the way, or take damage based on the area selected:
60-Foot Line: 12d6 necrotic damage
60-Foot Cone: 10d6 necrotic damage
60-Foot Radius: 8d6 necrotic damage
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.


The material on this page is based primarily on content found in Hyrule Warriors, which is copyright Nintendo Co., Ltd.