Difference between revisions of "One-Hit Obliterator (magic item)"

From Legends of Hyrule
Jump to navigationJump to search
m
m
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
<noinclude>{{Navi|MI}}
 +
{|
 +
|width=50%|</noinclude>
 
{{MIB
 
{{MIB
 
|title=One-Hit Obliterator
 
|title=One-Hit Obliterator
|rarity=epic
+
|rarity=master
|attunement=requires attunement
 
 
|m=major
 
|m=major
 
|type=Weapon
 
|type=Weapon
|subtype=club
+
|subtype=[[club (item)|club]]
 
|image=https://i.imgur.com/OPfBimw.png
 
|image=https://i.imgur.com/OPfBimw.png
 
|imagepx=
 
|imagepx=
 
|imagelink=https://www.zeldadungeon.net/wiki/One-Hit_Obliterator
 
|imagelink=https://www.zeldadungeon.net/wiki/One-Hit_Obliterator
|summary=
+
|summary=This magic club can instantly slay any creature with less than 100 heart points.
|This magic {{Item|club}} ends in four prongs, said to represent four guardians of the land. It has 2 charges. If you hit a creature with this weapon and that creature has 100 {{hp}} or less, that creature dies, and this weapon loses 1 charge. If you hit a creature that has more {{hp}} or while this weapon has no charges, the creature takes damage from the club as if it was a nonmagical weapon, but no charges are lost. After no attack has been made with this weapon for 1 hour, it fully regains its charges.<br/>{{tab}}{{Cursed}} This club is cursed. While attuned to it, you can never have more {{hp}} than 1, and you cannot have any {{thp}}. This curse can only be lifted by breaking your attunement and then being the target of {{Spell|Remove Curse}} or similar magic.  
+
|This magic {{Item|club}} ends in four prongs, said to represent four guardians of the land. It has 2 charges. If you hit a creature with this weapon and that creature has 100 {{hp}} or less, that creature dies, and this weapon loses 1 charge. If you hit a creature that has more {{hp}} or while this weapon has no charges, the creature takes damage from the club, but no charges are lost. After no attack has been made with this weapon for 1 hour, it fully regains its charges.{{a}}{{Cursed}} This club is cursed. Once you wield it, you can never have more {{hp}} than 1, and you cannot have any {{thp}}. This curse can only be lifted if you are affected by {{Spell|Remove Curse}} or similar magic.  The curse returns if you ever wield it again.
 
}}
 
}}
 +
<noinclude>
 +
|{{Quote|A weapon that defeats foes with one hit and causes the user to die from one hit. It loses its sheen and power after two consecutive uses, but will eventually regain both.|Hyrule Compendium}}
 +
|}</noinclude>
  
  
 
{{clear}}
 
{{clear}}
 
<noinclude>{{Source|Breath of the Wild}}</noinclude>
 
<noinclude>{{Source|Breath of the Wild}}</noinclude>

Latest revision as of 14:13, 28 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

Weapon (club), master major

This magic club ends in four prongs, said to represent four guardians of the land. It has 2 charges. If you hit a creature with this weapon and that creature has 100 heart points or less, that creature dies, and this weapon loses 1 charge. If you hit a creature that has more heart points or while this weapon has no charges, the creature takes damage from the club, but no charges are lost. After no attack has been made with this weapon for 1 hour, it fully regains its charges.
     Cursed. This club is cursed. Once you wield it, you can never have more heart points than 1, and you cannot have any temporary heart points. This curse can only be lifted if you are affected by remove curse or similar magic. The curse returns if you ever wield it again.
“A weapon that defeats foes with one hit and causes the user to die from one hit. It loses its sheen and power after two consecutive uses, but will eventually regain both.”
— Hyrule Compendium


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.