Difference between revisions of "Table of Master Major Magic Items"

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<noinclude>The following table predominantly contains [[epic magic items|epic]] [[major magic items|major]] [[magic items]].  It is not possible to find a buyer or seller for these items.
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[[Category:Tables]]
 
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Latest revision as of 13:00, 28 December 2020

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3cuTCbz.png

The following table predominantly contains master major magic items. Master items are so rare, so valuable, and so powerful that studied scholars may doubt their existence. There may only be a few master items throughout the entirety of the Light World.

If you find a fair seller, the expected asking price for a magic item like this is around 2,000,000 (4d4 × 200,000) rupees. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around 1,000,000 (2d4 × 200,000) rupees.


Name Type Summary
Bow of Light Weapon This bow has large bonuses to attack and damage rolls. It can be used to periodically shoot light arrows.
Champion's Cloth Wondrous item This magic garment grants a +3 bonus to AC and grants advantage on all Str, Dex, and Con saves.
Double-Edged Ring Ring Add 2d12 to the first damage roll you make during each of your turns.
Double Helix Blade Weapon This devastating greatsword shoots cutting waves of energy with every attack.
Four Sword Weapon This magic shortsword has bonuses to attack and damage rolls. You can cast mirror image, power beam, and remove curse.
Golden Plate Armor This magic plate grants a +1 bonus to AC, a 10-foot increase to speed, and several other benefits.
Golden Sword Weapon A hit from this epic sword deals an extra 4d10 radiant damage.
Lynel Spear Weapon This lynel-made glaive deals extra damage based on its rarity.
Lynel Sword Weapon This lynel-made longsword deals extra damage based on its rarity.
Magic Cape Wondrous item Briefly become invisible and immune to nonmagical damage.
One-Hit Obliterator Weapon This magic club can instantly slay any creature with less than 100 heart points.
Phantom Armor Armor Gain resistance and temporary immunity to nonmagical damage.
Power Ring Ring Add a bonus die to damage rolls with melee or thrown weapons.
Red Mail Armor Any bludgeoning, piercing, or slashing damage you take is reduced by 75%.
Red Ring Ring Any bludgeoning, piercing, or slashing damage you take is reduced by 75%.
Rod of Din Rod Expend charges from this rod to cast spells so mighty they may invoke the Golden Goddess of Power.