Difference between revisions of "Fire Rod (magic item)"
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Revision as of 05:04, 5 November 2019
Rod, common major
This rod features a prominent red, spherical stone or gemstone at its tip, which is always warm or hot to the touch. In place of an attack you would otherwise be able to make, you can do one of the following:
Melee Weapon Attack. You swing the rod, which on a hit deals bludgeoning damage equal to 1d4 + your Strength modifier, plus 1 fire damage.
Ranged Spell Attack (costs 1 mp). You swing the rod, and a mote of flame leaps from the tip up to a range of 90 feet, which on a hit deals 3d6 fire damage. You add your Intelligence modifier to the attack and damage rolls of this attack.
This rod features a prominent red, spherical stone or gemstone at its tip, which is always warm or hot to the touch. In place of an attack you would otherwise be able to make, you can do one of the following:
Melee Weapon Attack. You swing the rod, which on a hit deals bludgeoning damage equal to 1d4 + your Strength modifier, plus 1 fire damage.
Ranged Spell Attack (costs 1 mp). You swing the rod, and a mote of flame leaps from the tip up to a range of 90 feet, which on a hit deals 3d6 fire damage. You add your Intelligence modifier to the attack and damage rolls of this attack.
The material on this page is based primarily on content found in A Link to the Past, Four Swords Adventures, A Link Between Worlds, and Breath of the Wild, which are all copyright Nintendo Co., Ltd.