Difference between revisions of "Fireball (spell)"
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Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |school=evocation |p=5 |level=3rd |range=150 feet |comp=V, S |save=dex |damage=fire |summary=You erup...") |
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|summary=You erupt an explosion of flame to damage creatures in a large sphere up to 150 feet away from you. | |summary=You erupt an explosion of flame to damage creatures in a large sphere up to 150 feet away from you. | ||
− | |A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a {{dex}} [[saving throw]]. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.{{a}}The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.{{a}}{{AHL}} For each extra point | + | |A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a {{dex}} [[saving throw]]. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.{{a}}The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.{{a}}{{AHL}} For each extra point, add 1d6 damage. |
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|wizz=yes | |wizz=yes | ||
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}}</tab><tab name="Spell Slots">{{SpellBox | }}</tab><tab name="Spell Slots">{{SpellBox | ||
|school=evocation | |school=evocation | ||
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|A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a {{dex}} [[saving throw]]. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.{{a}}The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.{{a}}{{AHLS}} When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. | |A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a {{dex}} [[saving throw]]. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.{{a}}The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.{{a}}{{AHLS}} When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. | ||
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Latest revision as of 19:13, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
5-point evocation | |
Casting time: | 1 action |
Range: | 150 feet |
Components: | V, S |
Duration: | Instantaneous |
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, add 1d6 damage.
3rd-level evocation | |
Casting time: | 1 action |
Range: | 150 feet |
Components: | V, S |
Duration: | Instantaneous |
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]