Mini Digdogger (creature)

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←  #75: Diababa
Bestiary
 Digdogger 
#77: Dinolfos  →
Mini Digdogger
Medium monstrosity (digdogger), unaligned
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Armor Class 14 (natural armor)
Heart Points 16 (3d8 + 3)
Speed 30 ft., burrow 10 ft.
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STR
12 (+1)
DEX
8 (-1)
CON
13 (+1)
INT
4 (-3)
WIS
8 (-1)
CHA
8 (-1)
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Damage Vulnerabilities thunder
Damage Resistances piercing, slashing
Senses tremorsense 10 ft., passive Perception 9
Languages
Challenge 1/4 (50 XP) Proficiency Bonus +2    
Challenge Alternatives Template:Digdogger/ACR
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Amphibious. The digdogger can breathe air and water.

Barbed Hide. At the start of each of its turn, the digdogger deals 5 (1d10) piercing damage to any creature grappling it.

Keen Hearing. The digdogger has advantage on Wisdom (Perception) checks that rely on hearing.


Actions

Slam. Melee Weapon Attack. +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) piercing damage.

Spiky Spin. Every creature within 5 feet of the digdogger must succeed on a DC 11 Dexterity save or take 5 (1d10) piercing damage.

This monstrous, predatory sea urchin is nearly the size of a man. Its sturdy spike-covered hide resists blows like a set of armor, and the dirk-sized spikes covering its body make quick work of potential prey.
     Despite its size and aggressive nature, this is still only the larval form of a true digdogger. The presence of these larvae suggests a territorial and aggressive mother is nearby.
     Environment: Ruins, Sea

Related pages

  • Digdogger (creature), the fully-grown and infamously-impervious form of this creature
  • Morth (magic item), another spiked spherical creature that serves as the weaponized offspring of its parent


The material on this page is based primarily on content found in The Legend of Zelda and Oracle of Seasons, both of which are copyright Nintendo Co., Ltd.