Dinolfos (creature)

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←  #76: Digdogger
Bestiary
 Dinolfos 
#78: Dodongo  →
This page or section is incomplete, and will eventually be expanded with more information.
Dinolfos
Medium humanoid (lizal), neutral evil
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Armor Class 17 (chain shirt, lizal gauntlet)
Heart Points 90 (12d8 + 36)
Speed 30 ft., swim 20 ft.
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STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
12 (+1)
CHA
14 (+2)
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Skills Intimidation +5, Perception +4
Damage Resistances acid, fire
Senses passive Perception 14
Languages Lizal
Challenge 5 (1,800 XP) Proficiency Bonus +3    
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Brute. A melee weapon deals one extra die of its damage when the dinolfos hits with it (included in the attack).

Standing Leap. The dinolfos' long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.


Actions

Multiattack. The dinolfos makes one longsword attack and one attack with its lizal gauntlet.

Lizal Gauntlet. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used in two hands.

Fire Breath. (Recharge 5-6). The dinolfos exhales fire in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw. A target takes 17 (5d6) fire damage on a failed save and half as much on a success.


Reactions

Parry.

“A highly intelligent lizard warrior. They are masters of swords and axes and can nimbly block attacks. Some even breathe fire.”
Encyclopedia

     The reptilian dinolfos or dynalfos towers a solid foot over most other humanoids, even while hunched over. Its scales are a deep green color, with accents of brown and pale yellow. Distinctly among its lizal kin, an array of thorny spines run from its scalp down its back to the tip of its tail.
     Prestegious Brutes. The dinolfos subrace is often considered among lizal race to be of the highest status. They are physically powerful, of greater size than most, relatively intelligent, and even wield the rare capability to exhale fire. Usually, only rare mutants like dark dinolfos can hope to exceed the prestige a dinolfos has over its kin.
     Prowlers of Marshes and Magma. Dinolfos generally prefer hot environments, seemingly due to their cold-blooded nature, and possibly related to their fiery breath. They seem to equally prefer tropic jungles alongside geru, and arid deserts among electric lizalfos.
     Humanoid Hunters. To a dinolfos, mammalian humanoids are considered little more than meat—prey it would attack on sight, even if it isn’t hungry. Infamously, a dinolfos has been known to literally roast and consume hylian children with its fiery breath.
     Environment: Desert, Hills, Ruins, Volcanic

Related pages

  • Dark dinolfos, a dinolfos empowered with dark magic
  • Daira, another kind of powerful lizal warrior; it lacks fiery breath but has ferocity to spare


The material on this page is based primarily on content found in Majora's Mask, Twilight Princess, Skyward Sword, and Hyrule Warriors, which are all copyright Nintendo Co., Ltd.