Flame Vortex (spell)

From Legends of Hyrule
(Redirected from Burning Hands)
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

2-point evocation
Casting time:  1 action
Range:  Self (30-foot line)
Components:  V, S
Duration:  Instantaneous

You throw out a cyclone made of flames 5 feet wide, which travels from you in a 30-foot line before dispersing. Each creature in this line must succeed on a Dexterity saving throw or take 3d6 fire damage and be ignited. Any objects in the area that aren't being worn or carried are ignited.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  For every extra point, add 1d6 fire damage and increase the line's length by 5 feet.
1st-level evocation
Casting time:  1 action
Range:  Self (30-foot line)
Components:  V, S
Duration:  Instantaneous

You throw out a cyclone made of flames 5 feet wide, which travels from you in a 30-foot line before dispersing. Each creature in this line must succeed on a Dexterity saving throw or take 3d6 fire damage and be ignited. Any objects in the area that aren't being worn or carried are ignited.
     At Higher Levels. When you cast this spell using a spell slot of 2nd or higher, for every slot level above 1st add 1d6 fire damage and increase the line's length by 5 feet.


The material on this page is based primarily on content found in A Link Between Worlds, which is copyright Nintendo Co., Ltd.