Difference between revisions of "Sumo (fighting style)"

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{{FSB
 
{{FSB
|Your talents for close-quarters grappling have been developed to legendary heights.  You gain the following benefits:
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|<ul><li>Whenever you would be [[Grappled]], knocked [[Prone]], or [[Shoved]] 5 feet, you can use your [[reaction]] to prevent this.</li>
* You can [[grapple]] a creature of Huge size or smaller, regardless of your own size.  If the creature is more than one size category larger than you, your speed is reduced to 10 feet while you are grappling it.
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<li>When you hit a creature with an [[unarmed strike]] using a free hand, instead of the normal effect you can deal bludgeoning damage equal to 1d6 + your {{str}} modifier. If you do and the creature is Large or smaller, you can also [[Grappled|Grapple]] that creature without needing a separate attack roll.</li>
<!-- * If you use your action to successfully [[grapple]] a creature, you can use your [[bonus action]] to make one melee weapon attack against that creature. -->
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<li>You have [[advantage]] on attack rolls against any creature you have [[Grappled]].</li>| specializing in close-range [[unarmed strike]]s and [[Grappled|grappling]]|summary='''''General.''''' You Your [[unarmed strike]] can damage and [[Grappled|Grapple]] a creature at the same time. You have [[advantage]] on attack rolls against a creature you have [[Grappled]].|image=https://i.imgur.com/Fa8cPfc.jpeg|imagelink=https://www.youtube.com/watch?v=KLMpT7eA0FE}}<noinclude>
* You have [[advantage]] on [[attack rolls]] against a creature you are [[grapple|grappling]].
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{{clear}}
* You can use your action to try to pin a creature [[grappled]] by you. To do so, make another [[grapple]] check. If you succeed, you and the creature are both [[restrained]] until the grapple ends.
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|replaces=Grappler
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}}
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{{Source|Twilight Princess}}</noinclude>

Revision as of 14:25, 3 April 2024

Sumo is a fighting style specializing in close-range unarmed strikes and grappling. While you have this style, you gain these benefits:
     
  • Whenever you would be Grappled, knocked Prone, or Shoved 5 feet, you can use your reaction to prevent this.
  • When you hit a creature with an unarmed strike using a free hand, instead of the normal effect you can deal bludgeoning damage equal to 1d6 + your Strength modifier. If you do and the creature is Large or smaller, you can also Grapple that creature without needing a separate attack roll.
  • You have advantage on attack rolls against any creature you have Grappled.


The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.