Difference between revisions of "Slingin' (fighting style)"

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m (Guy moved page Slinging to Slinging (fighting style))
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{{FSB|image=https://i.imgur.com/BDZTkLg.png|imagelink=https://zeldawiki.wiki/wiki/Ghirahim|When on your turn you use a {{i|slingshot}} or a light thrown weapon to make a ranged weapon attack, you can make a second ranged attack with a {{i|slingshot}} or light thrown weapon. You can't add any [[bonus dice]] to the damage roll of the second attack.{{a}}This benefit replaces [[two-weapon fighting]], and can't be combined with other benefits that do so, such as the [[Dual Wielding (fighting style)|Dual Wielding]] style.| specializing in rapid ranged attacks}}<noinclude>
|You've learned to sling weapons faster than the eye can follow, granting two benefits:
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* You can draw a weapon that has the thrown or returning property as part of the attack you make with the weapon.
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* If you hit with a ranged weapon attack using a {{i|slingshot}} or a thrown weapon as part of your Attack action, you can use your [[bonus action]] to make one more attack with that weapon. You can't add your ability modifier to the damage roll of this bonus attack.}}
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{{source}}</noinclude>

Revision as of 14:09, 3 April 2024

Slingin' is a fighting style specializing in rapid ranged attacks. While you have this style, you gain these benefits:
     When on your turn you use a slingshot or a light thrown weapon to make a ranged weapon attack, you can make a second ranged attack with a slingshot or light thrown weapon. You can't add any bonus dice to the damage roll of the second attack.
     This benefit replaces two-weapon fighting, and can't be combined with other benefits that do so, such as the Dual Wielding style.


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.