Difference between revisions of "Cleaving (fighting style)"

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{{FSB|summary='''''General.''''' Reducing a creature to 0 hp lets you take an extra action to [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]].
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<noinclude>{{Navi|Fighting Style}}
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</noinclude>{{FSB|summary='''''General.''''' Reducing a creature to 0 hp lets you take an extra action to [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]].
 
|Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or [[unarmed strike]], you can take an extra action thanks to a rush of adrenaline. This action must be [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]].
 
|Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or [[unarmed strike]], you can take an extra action thanks to a rush of adrenaline. This action must be [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]].
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}}<noinclude>
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{{clear}}
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{{Original}}</noinclude>

Latest revision as of 03:41, 3 April 2024

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Cleaving is a fighting style. While you have this style, you gain these benefits:
     Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or unarmed strike, you can take an extra action thanks to a rush of adrenaline. This action must be Attack, Dash, Dodge, or Help.


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