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- <includeonly>===Extreme Cold===</includeonly> ...Resistance|resistance]] or immunity to cold damage, or wearing appropriate cold weather gear automatically succeed on this saving throw.676 bytes (95 words) - 17:29, 26 December 2020
- Most wizzrobes specialize in casting a specific type of offensive magic. At 2nd level, choose one affinity from Fi Several of these affinities add a bonus die to spell attack rolls. {{Bonus Die|attack rolls}}5 KB (820 words) - 22:32, 21 January 2022
- ...to a 30-foot cone, then freeze it, damaging and [[restrained|restraining]] creatures within it. ...s [[thin ice]] for the duration.{{a}}{{AHL}} For each extra point, add 1d6 cold damage.2 KB (384 words) - 09:30, 27 December 2020
- ...ldly attack living beings even when they have no logical chance of winning a battle; so utterly are they dominated by this hatred. ...either a [[construct]] nor [[undead]]. Use the following modifications as a guideline.8 KB (1,319 words) - 22:27, 30 March 2024
- ...ection cover some of the most important ways in which adventurers interact with the environment in such places. ...all, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6 (at 200 feet). The creature lands [[prone]], unless it avoi11 KB (1,820 words) - 09:13, 27 December 2020