Daruk's Magmatic Smite (spell)
From Legends of Hyrule
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Player's Guide |
System Reference |
Compendium |
6-point evocation | |
Casting time: | 1 bonus action |
Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
The next time you hit a grounded creature with an unarmed strike or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a Strength saving throw. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked prone by the blast.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, add 1d8 fire damage.
4th-level evocation | |
Casting time: | 1 bonus action |
Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
The next time you hit a grounded creature with an unarmed strike or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a Strength saving throw. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked prone by the blast.
At Higher Levels. For each spell slot level above 4th, add 1d8 fire damage.
The material on this page is based primarily on content found in Hyrule Warriors: Age of Calamity and Breath of the Wild, both of which are copyright Nintendo Co., Ltd.
Categories:
- Upcast
- Spells
- Evocation spells
- 6-point spells
- Concentration spells
- Fire sage spells
- Armos scion spells
- Dragon scion spells
- Bonus action spells
- Strength save spells
- Fire damage spells
- Damaging spells
- Prone-causing spells
- Content originating from Hyrule Warriors: Age of Calamity
- Content originating from Breath of the Wild