Sentry Chilfos (creature)
Creatures→ Elementals→ Chilfos→ Sentry Chilfos
Sentry Chilfos | |||||
Large elemental, lawful neutral Armor Class 14 (natural armor) Heart Points 30 (4d10 + 8) Speed 35 ft. | |||||
STR 15 (+2) |
DEX 14 (+2) |
CON 15 (+2) |
INT 5 (-3) |
WIS 9 (-1) |
CHA 3 (-4) |
Saving Throws Con +4 | |||||
Skills Perception +1 | |||||
Damage Vulnerabilities bludgeoning, fire, thunder | |||||
Damage Immunities cold, lightning, poison | |||||
Condition Immunities charmed, exhaustion, frozen, paralyzed, poisoned, unconscious | |||||
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11 | |||||
Languages understands Anook but can't speak | |||||
Challenge 1 (200 XP) | Proficiency Bonus +2 | ||||
Challenge Alternatives 1/4, 1 , 2, 3, 5 | |||||
Form Spear. As a bonus action, the chilfos can create a spear or javelin made out of dense ice, which on a hit deals an extra 3 (1d6) cold damage (included in the attack). This weapon is destroyed if it takes fire or bludgeoning damage, the chilfos dies, or its wielder rolls a natural 1 on any attack roll with it. | |||||
Actions Icy Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 9 (2d6 + 2) piercing damage, or 11 (2d8 + 2) piercing damage if used in two hands to make a melee attack, plus 3 (1d6) cold damage. | |||||
Reactions Parry. |
A chilfos appears as a roughly humanoid shape about 9 feet in height, with a form so skinny and frail it resembles a skeleton. As it is comprised almost entirely of ice, the creature melts easily, and shatters like glass when struck forcefully. Unlike the more common chilfos, the sentry chilfos specializes in guarding the spot in which it was created. It lacks the ambush tactics that makes some chilfos so distinctive but is otherwise just as formidable in combat.
Elemental Nature. The chilfos doesn't require food, water, or sleep.
Related pages
- Chilfos have five different stat blocks of different Challenge Ratings, each representing different tactics and capability: 1/4, 1, 2, 3, and 5
- Conjure Chilfos (spell)
- Freezard (creature), another icy guardian which often shares the same habitat
- Armos (creature), a more well-known guardian monster of unnatural origin
The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.
- Creatures
- Challenge 1 creatures
- Large-sized creatures
- Elementals
- Creatures of lawful neutral alignment
- Creatures proficient in Perception
- Creatures without resistances
- Creatures with a bludgeoning vulnerability
- Creatures with a fire vulnerability
- Creatures with a thunder vulnerability
- Creatures immune to cold damage
- Creatures immune to lightning damage
- Creatures immune to poison damage
- Creatures immune to the charmed condition
- Creatures immune to the exhaustion condition
- Creatures immune to the frozen condition
- Creatures immune to the paralyzed condition
- Creatures immune to the poisoned condition
- Creatures immune to the unconscious condition
- Creatures with the Anook language
- Creatures with the Icy Spear action
- Content originating from Twilight Princess