Conjure Chilfos (spell)

From Legends of Hyrule
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

5-point conjuration
Casting time:  1 action
Range:  60 feet
Components:  V, S, M (water or ice that was once part of a chilfos)
Duration:  Concentration, up to 10 minutes

You condense air into the cold, statuesque form of a chilfos under your command. You can conjure one chilfos or two fragile chilfos to appear in unoccupied spaces within range. A chilfos can appear climbing a wall or ceiling it would otherwise be able to climb. These chilfos are friendly to you and your companions. They will obey all verbal commands that you issue (no action required by you). If by the end of your turn you have issued no commands to it, the chilfos will defend itself from hostile creatures but take no other actions. When the spell ends, the chilfos evaporate into harmless mist.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  Regardless of how many total points you expend, you can conjure one fragile chilfos for every 2 points, one chilfos for every 4 points, and one champion chilfos for every 8 points.
     Permanency. You can supply extra material components to make one or more of these chilfos persist permanently. A fragile chilfos requires 5,000 rupees' worth of diamonds to be consumed when you cast this spell, while a chilfos requires 50,000 rupees' worth. After the spell duration ends, the conjured chilfos do not evaporate. From that point forward the chilfos act on their own initiative but still obey your commands to the best of their ability.


The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.