Fighter/2nd
From Legends of Hyrule
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At 2nd level, you choose an archetype that you strive to emulate in your combat prowess. The archetype you choose grants you features at 2nd level and again at 3rd, 7th, 11th, 15th, and 20th level.
Each archetype below is covered in full detail on its own, separate page.
- A brute specializes in simple, brunt force. Hit hard and often.
- A captain encourages and empowers allies with tactical maneuvers and the strength of your personality.
- A darknut specializes in stalwart, heavily-armored defense. Your guard is virtually impenetrable.
- A knight wields divine power originating from a royal family, which you can use to protect allies and thwart fiends.
- A pirate are particularly maneuverable—capable of swimming, climbing, and swinging through combat to trip up enemies.
- A spellsword mixes the study of magic with the art of war. You cast a variety of spells, from fiery blasts to restorative magic.
- A sharpshooter specializes in assaulting enemies with flurries of ranged attacks.
- A tunic specializes in combat versatility. You employ a wide range of useful battle techniques.