Jump (spell)
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Player's Guide |
System Reference |
Compendium |
2-point transmutation | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | 1 minute |
You touch a creature. The creature's jump distance is tripled until the spell ends.
1st-level transmutation | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | 1 minute |
You touch a creature. The creature's jump distance is tripled until the spell ends.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]
The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.
Categories:
- Spells
- Transmutation spells
- 2-point spells
- Magic knight spells
- Garo spells
- Earth sage spells
- Fire sage spells
- Forest sage spells
- Light sage spells
- Shadow sage spells
- Spirit sage spells
- Water sage spells
- Wind sage spells
- Fairy scion spells
- Defenseless spells
- Non-damaging and non-healing spells
- Content originating from Adventure of Link