Category:Intelligence save spells

From Legends of Hyrule
Revision as of 00:18, 15 April 2020 by Guy (talk | contribs) (Created page with "The following spells may require a {{int}} saving throw. {{Subclass Spell List|Intelligence save}} Category:Spells by defense")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

The following spells may require a Intelligence saving throw.

Name MP Lv School Summary
Feeblemind 12 8th enchantment A creature must succeed on an Intelligence saving throw or have its Intelligence and Charisma scores reduced to 1 indefinitely.

Pages in category "Intelligence save spells"

This category contains only the following page.