Category:Intelligence save spells
From Legends of Hyrule
Jump to navigationJump to searchThe following spells may require a Intelligence saving throw.
Name | MP | Lv | School | Summary |
---|---|---|---|---|
Feeblemind | 12 | 8th | enchantment | A creature must succeed on an Intelligence saving throw or have its Intelligence and Charisma scores reduced to 1 indefinitely. |
Pages in category "Intelligence save spells"
This category contains only the following page.