Great-Horned Rhinoceros (creature)
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Creatures→ Monstrosities→ Deep Python
Deep Python | |||||
Large beast, unaligned Armor Class 12 (natural armor) Heart Points 59 (7d10 + 21) Speed 40 ft. | |||||
STR 20 (+5) |
DEX 8 (-1) |
CON 17 (+3) |
INT 2 (-4) |
WIS 11 (+0) |
CHA 7 (-2) |
Damage Resistances cold | |||||
Senses darkvision 120 ft., passive Perception 10 | |||||
Languages — | |||||
Challenge 3 (700 XP) | Proficiency Bonus +2 | ||||
Charge. If the rhinoceros moves at least 20 feet straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 10 (3d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone. | |||||
Actions Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage. |
“ | “This animal's horn is a whopping half the size of its body. Although originally members of arid-region rhinoceroses, these migrated to colder climates and adapted to live in snowy mountains. Their hides are particularly thick, and their horns can cause some serious damage, so only experienced hunters should track these.” |
— Hyrule Compendium, Breath of the Wild |
Environment: Arctic
Related pages
- Rhinoceros, a related animal native to deserts and savannas
- White Wolf, another arctic quadruped beast
The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.
Categories:
- Creatures
- Challenge 3 creatures
- Large-sized creatures
- Beasts
- Creatures of unaligned alignment
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures without language
- Creatures resistant to cold
- Creatures with the Gore action
- Pages with quotes
- Creatures found in cold regions
- Content originating from Breath of the Wild