Template:Opportunist/3rd
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Subclass
At 3rd level, you choose a specialty to adopt as your subclass. Your chosen subclass grants you features now and again at 6th, 9th, and 12th levels as shown in the opportunist table. .
Decide one subclass from the following options. Each of these is detailed on its own page. On the opportunist table above you can select a tab to show the features provided by a subclass integrated into this class.
- As an assassin, you infiltrate enemy territory to deliver a single lethal sneakstrike to an unsuspecting foe.
- As a beastmaster, you tame a mighty beast as your cohort, who can help you flank.
- As a face, you boldly lead your party through social situations—but you'll be relying on your party in combat.
- As a garo, you wield supernatural arts like invisibility, walls of fire, and bombs. Sharp Intelligence is needed.
- As an investigator, you excel at ability checks, ritual spells, and uncovering truths. You don't fight so well.
- As a monk, your body is a temple capable of mystical powers and swift unarmed strikes. Wisdom is vital.
- As a nomad, you scout, track, travel, and manipulate environments. But you don’t care much for combat.
- As a skirmisher, you specialize in battlefield mobility and down-to-earth fighting skills.