Template:Opportunist/3rd

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Subclass

At 3rd level, you choose a specialty to adopt as your subclass. Your chosen subclass grants you features now and again at 6th, 9th, and 12th levels as shown in the opportunist table. .
      Decide one subclass from the following options. Each of these is detailed on its own page. On the opportunist table above you can select a tab to show the features provided by a subclass integrated into this class.

  • As an assassin, you infiltrate enemy territory to deliver a single lethal sneakstrike to an unsuspecting foe.
  • As a beastmaster, you tame a mighty beast as your cohort, who can help you flank.

  • As a face, you boldly lead your party through social situations—but you'll be relying on your party in combat.

  • As a garo, you wield supernatural arts like invisibility, walls of fire, and bombs. Sharp Intelligence is needed.
  • As an investigator, you excel at ability checks, ritual spells, and uncovering truths. You don't fight so well.
  • As a monk, your body is a temple capable of mystical powers and swift unarmed strikes. Wisdom is vital.
  • As a nomad, you scout, track, travel, and manipulate environments. But you don’t care much for combat.
  • As a skirmisher, you specialize in battlefield mobility and down-to-earth fighting skills.