Aeralfos (creature)
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“ | “Anthropomorthic lizards similar to lizalfos, but with wings that allow them to survey the battlefield before swooping down on their targets. Aeralfos most often carry swords and shields, making for a challenging fight.” |
— Encyclopedia |
Aeralfos | |||||
Medium humanoid (lizal), neutral evil Armor Class 17 (natural armor, wooden shield) Heart Points 36 (8d8) Speed 30 ft., fly 60 ft. | |||||
STR 12 (+1) |
DEX 16 (+3) |
CON 11 (+0) |
INT 8 (-1) |
WIS 10 (+0) |
CHA 6 (-2) |
Skills Acrobatics +5, Perception +2 | |||||
Damage Resistances acid | |||||
Senses passive Perception 12 | |||||
Languages Lizal | |||||
Challenge 3 (700 XP) | Proficiency Bonus +2 | ||||
Challenge Alternatives 1/2, 2, 4, 7, 10, 13, 16 | |||||
Flyby. While it is flying, the aeralfos's movement doesn't provoke reactions. | |||||
Actions Shortsword. Melee Weapon Attack: +5 to hit. Hit: 6 (1d6 + 3) piercing damage. If the aeralfos flew at least 20 feet straight towards the target immediately before this attack, a hit deals an extra 9 (2d8) damage. Claws. Melee Unarmed Strike: +3 to hit. Hit: 3 (1d4 + 1) slashing damage. | |||||
Reactions Deflect. When it would be hit by a ranged attack, aeralfos (creature) adds 2 to its AC, potentially turning the hit into a miss. |
An aeralfos is shorter, thinner, and more fragile than most other lizal, but it is born bat-like wings enabling flight. Its diving sword attacks are lethal, even more so when a land-bound target has no way to retaliate.
Inferior Isolationists. Despite the immense advantage of flight, most aeralfos tend to be treated as lessers among their kind due to their smaller size and relatively meager strength. Many, but not all, aeralfos abandon the tribes which birthed them to seek isolation among small groups of aeralfos. They are most abundantly found isolated the sky, on sky islands, on mountains, or other locations inaccessible to terrestrial creatures.
Environment: Hills, Ruins, Sky
Related pages
- Aeralfos have seven different stat blocks, each representing different capabilities and Challenge Ratings: 1/2, 2, 4, 7, 10, 13, and 16.
- Lizal (race), the race to which this creature belongs
- Vire (creature), another flying monster that often employs kiting tactics
The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.
- Pages with quotes
- Creatures
- Challenge 3 creatures
- Medium-sized creatures
- Humanoids
- Lizal
- Creatures of neutral evil alignment
- Creatures with a fly speed
- Creatures proficient in Acrobatics
- Creatures proficient in Perception
- Creatures without vulnerabilities
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures resistant to acid
- Creatures with the Lizal language
- Creatures with the Shortsword action
- Creatures with the Claws action
- Creatures found in caves
- Creatures found in hills
- Creatures with treasure chests
- Content originating from Twilight Princess