Staldra (creature)

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←  #309: Staldra
Bestiary
 Stalfos 
#311: Stalhead  →
This page or section is incomplete, and will eventually be expanded with more information.
Staldra
Large undead (stal), neutral evil
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Armor Class 15 (natural armor)
Heart Points 34 (4d10 + 12)
Speed 30 ft.
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STR
16 (+3)
DEX
9 (-1)
CON
17 (+3)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
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Damage Vulnerabilities thunder
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages
Challenge 2 (450 XP) Proficiency Bonus +2    
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Regeneration. The staldra regains 10 heart points at the start of its turn if it has at least 1 heart point.

Sunlight Weakness. While in sunlight, the staldra has disadvantage on attack rolls, ability checks, and saving throws.

Undying. The staldra can't be reduced to 0 heart points by taking 5 or less damage at once. At least 6 damage must be dealt at once, otherwise the staldra always retains at least 1 heart point.


Actions

Multiattack. The staldra makes three attacks.

Bite. Melee Ranged Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Necrotic Ray. Ranged Spell Attack: +0 to hit, range 60 ft., one target. Hit: 4 (1d8) necrotic damage.

“This is a snake monster from before the dawn of time. Three bone-plated heads and a thirst to cause pain keep it writhing even beyond death. My analysis shows that to defeat this cursed snake, all three of its heads must be simultaneously destroyed.”
— Fi the sword spirit, in Skyward Sword


     Environment: Desert, Forest, Ruins

Related pages

  • Stal, undead beings related to staldra
  • Gleeok, a multi-headed ancient dragon similar in appearance to staldra
  • Skullrope, a skull-headed monstrous snake reminiscent of staldra
  • Animate Stall, a spell capable of creating stal creatures


The material on this page is based primarily on content found in Skyward Sword, which is copyright Nintendo Co., Ltd.