Fiery Aeralfos (creature)
Creatures→ Humanoids→ Lizal→ Aeralfos→ Cunning Aeralfos
Fiery Aeralfos | |||||
Medium humanoid (lizal), neutral evil Armor Class 17 (chain shirt, iron shield) Heart Points 91 (14d8 + 28) Speed 30 ft., fly 60 ft. | |||||
STR 14 (+2) |
DEX 17 (+3) |
CON 14 (+2) |
INT 13 (+1) |
WIS 14 (+2) |
CHA 8 (-1) |
Skills Acrobatics +6, Perception +5 | |||||
Damage Immunities acid, fire | |||||
Senses passive Perception 15 | |||||
Languages Lizal | |||||
Challenge 7 (2,900 XP) | Proficiency Bonus +3 | ||||
Challenge Alternatives 1/2, 2, 4, 7, 10, 13, 16 | |||||
Dive Attack. If the aeralfos is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 9 (2d8) damage to the target.
Evasion. When the aeralfos is subjected to an effect that allows a Dexterity saving throw to take only half damage, it instead takes no damage on a success, and only half damage if it fails. Flyby. While it is flying, the aeralfos's movement doesn't provoke reactions. | |||||
Actions Multiattack. The aeralfos makes three melee attacks or two ranged attacks. Broadsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 16 (3d8 + 3) piercing damage if made as part of a dive attack. Fire Bolt. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage. Clawshot. Ranged Weapon Attack: +6 to hit, range 50 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is Medium or smaller, it must succeed on a DC 15 Strength save or be pulled up to the aeralfos' altitude (up to 50 feet), then fall, taking 1d6 bludgeoning damage for every 10 feet fallen (maximum 10d6) and land prone. Fire Breath (Recharge 5-6). The aeralfos exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one. | |||||
Reactions Deflect. The aeralfos adds 3 to its AC against one ranged attack that would hit it. To do so, the aeralfos must see the attacker and be wielding a shield. |
“ | “Take a good look at his shield! When he holds it up, that's your chance! When he's holding his shield up, your arrows will just bounce off...but that's exactly the chance you need! If your timing is right, you could use it to pull him down.” |
— Midna, Twilight Princess |
Vibrantly distinguished with bright red scales and blue-colored wings, a fiery aeralfos has inherited draconic mutations to become much more powerful than a typical aeralfos. One can even exhale draconic flames, and shrug off any levels of heat or acid with ease.
Environment: Hills, Ruins, Sky
Related pages
- Aeralfos have seven different stat blocks, each representing different capabilities and Challenge Ratings: 1/2, 2, 4, 7, 10, 13, and 16.
- Lizal (race), the race to which this creature belongs
- Vire (creature), another flying monster that often employs kiting tactics
The material on this page is based primarily on content found in Hyrule Warriors, which is copyright Nintendo Co., Ltd.
- Creatures
- Challenge 7 creatures
- Medium-sized creatures
- Humanoids
- Lizal
- Creatures of neutral evil alignment
- Creatures with a fly speed
- Creatures proficient in Acrobatics
- Creatures proficient in Perception
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures immune to acid damage
- Creatures immune to fire damage
- Creatures with the Lizal language
- Creatures with Multiattack
- Creatures with the Broadsword action
- Creatures with the Fire Bolt action
- Creatures with the Clawshot action
- Creatures with the Fire Breath (Recharge 5-6) action
- Pages with quotes
- Creatures found in caves
- Creatures found in hills
- Content originating from Hyrule Warriors