Goron (species)

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Character details

Alignment. Although gorons can alienate those outside their kin group, they form strong bonds with those they trust. They have a tendency towards lawful good.
Age. Gorons reach adulthood in 9 to 12 years but can live to be over 100.
Diet. Gorons subsist entirely by consuming rare rocks and precious gems; most common stones aren't nutritious to them. Each day you must consume at least 10 rupees worth of gemstones (or rupees themselves) to avoid exhaustion, but you require no water.
Names. Although gorons only have one gender, all goron names are all considered male. These names usually include a "go" or "da" syllable. Deep vowel sounds such as "ah," "oh," and "oo" are prominent. "R" consonants are also very common, especially in the center of the name. Examples include Biggoron, Darbus, Daruk, Darmani, Darunia, Gongoron, Gorko, Gortram, Kabetta, Kagoron, Lyndae, Medigoron, Reagah, Rohan, Strade, Tanko, Volcon, Yunobo

Random Height and Weight
Subrace Base Height Height Modifier Base Weight Weight Modifier
Cave & Traveling 5' 5" +3d10 450 lb. × (2d8)
Mountain 6' 0" +2d12 400 lb. × (2d10)

Character traits

Built like mountains, eating rocks, and wading through lava — gorons are nothing if not hardy and impregnable

Ability Score Increase. Your Strength and Constitution scores each increase by 1.
Size. Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Stone Armor. Your Armor Class is never lower than 12 + your Constitution modifier. You can't benefit from a shield in addition to this AC.
Iron Fists. Your unarmed strike can deal bludgeoning damage equal to 1d4 + your Strength modifier.
Fire Resistance. You have resistance to fire damage.
Boulder Roll. You can use your action to roll, increasing your land speed to 60 feet until the start of your next turn. On the turn you use this action, you can use your bonus action to make an unarmed strike.
Languages. You can read, write, and speak both Goro and Hylian.
Subraces. Choose one subrace from cave, mountain, or traveling.

Cave goron

Living underground and inside of cavernous hills, cave gorons are well adapted to subterranean life. These are by far the most abundant variety of gorons.

Ability Score Increase. Your Constitution score increases by an additional 1.
Darkvision. A cave goron's beady black eyes are adapted to the dim depths of seldom-lit caverns. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Goron Fortitude. You are an expert in Constitution saving throws.

Mountain goron

Living atop mountains and hills, your people are taller and more athletic than other gorons.

Ability Score Increase. Your Strength score increases by an additional 1.
Natural Athlete. You are proficient in the Athletics skill.
Goron Toughness. Your heart point maximum increases by 1, and it increases by 1 every time you gain a level.

Traveling goron

Rare but renowned are the gorons who travel the seas and plains, far beyond where most gorons dwell. These gorons are usually drawn by the riches and gemstones that can be earned in the company of other races. Many are merchants, some are diplomats, and a few are adventurers.

Ability Score Increase. Your Charisma score increases by 1.
Skill Proficiency. You have proficiency in one skill of your choice from Intimidation, Insight, and Persuasion.
Tool Proficiency. You have proficiency in your choice of bombsmith's tools, potter's tools, prospector's tools, smith's tools, or drums. Alternatively you can read, write, and speak one more language of your choice.


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.