Stalhorse (creature)

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CreaturesUndeadStalStalhorse

Stalhorse
Large undead, unaligned
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Armor Class 10
Heart Points 19 (3d10 + 3)
Speed 50 ft.
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STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
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Damage Vulnerabilities thunder
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages
Challenge 1/4 (50 XP) Proficiency Bonus +2    
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Sunlight Weakness. While in sunlight, the stalhorse has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

A stalhorse is the animated skeleton of a horse. Its eyes have been replaced with glowing orbs capable of seeing in darkness. More often than not, stalhorses are only seen when rode by some form of stalfos. Unlike many stal-creatures, a stalhorse usually does not outwardly attack living creatures, but instead more often flees from them. There are legends of adventurers finding and taming these beasts at night, only for them to crumble into dust at dawn.
     Undead Nature. The stalhorse does not require air, food, water, or sleep.
     Environment: Arctic, Grassland

Related pages

  • Stal, the race of creatures to which a stalhorse belongs
  • Horse, the statistics for a living version of this creature
  • Stalhound, another animated skeleton of a quadruped beast
  • Stalfos Knight, an animated humanoid skeleton, occasionally known to ride a stalhorse into battle


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.