Difference between revisions of "Rushing Wave (spell)"
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|range=30 feet | |range=30 feet | ||
|summary=A wave of water crashes into a creature to cause damage and push it away. | |summary=A wave of water crashes into a creature to cause damage and push it away. | ||
− | |description=You evoke a wave of water to crash into a creature in range that you can see. The target must succeed on a {{str}} [[saving throw]] or take 1d6 bludgeoning damage and be pushed 5 feet in a direction of your choosing.{{a}}The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). | + | |description=You evoke a wave of water to crash into a creature in range that you can see. The target is [[soaked]] and must succeed on a {{str}} [[saving throw]] or take 1d6 bludgeoning damage and be pushed 5 feet in a direction of your choosing.{{a}}The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). |
|wa=yes | |wa=yes | ||
|fairy=yes | |fairy=yes |
Revision as of 14:33, 3 December 2020
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Player's Guide |
System Reference |
Compendium |
cantrip-point evocation | |
Casting time: | 1 action |
Range: | 30 feet |
Components: | V, S |
Duration: | 1 round |
You evoke a wave of water to crash into a creature in range that you can see. The target is soaked and must succeed on a Strength saving throw or take 1d6 bludgeoning damage and be pushed 5 feet in a direction of your choosing.
The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).