Difference between revisions of "Kokiri Combatant (feat)"

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* You gain proficiency with all simple weapons, plus the {{i|shortsword}}.
 
* You gain proficiency with all simple weapons, plus the {{i|shortsword}}.
 
* When you wield a {{i|club}} or {{i|slingshot}} the damage die is increased to a d6 if it would otherwise be lower.   
 
* When you wield a {{i|club}} or {{i|slingshot}} the damage die is increased to a d6 if it would otherwise be lower.   
* When you use your action to attack with a {{i|shortsword}} or any simple weapon that isn't [[Dire (property)|dire]], you can use your [[bonus action]] to make one more attack with the same weapon.  You don't add your ability modifier to the damage roll of this bonus attack.
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* After you use your action to [[Attack Action|attack]] with a {{i|shortsword}} or any simple weapon and miss the target, you can use your [[bonus action]] to make one more attack with that weapon.  You don't add your ability modifier or any [[bonus dice]] to the damage roll of this additional attack.
 
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[[Category:Kokiri]]
 
[[Category:Kokiri]]

Revision as of 16:06, 28 November 2020

Prerequisite: Kokiri race

You have learned an esoteric form of combat using simple weapons easily found and made in your woodland home:
  • You gain proficiency with all simple weapons, plus the shortsword.
  • When you wield a club or slingshot the damage die is increased to a d6 if it would otherwise be lower.
  • After you use your action to attack with a shortsword or any simple weapon and miss the target, you can use your bonus action to make one more attack with that weapon. You don't add your ability modifier or any bonus dice to the damage roll of this additional attack.