Difference between revisions of "Daruk's Magmatic Smite (spell)"
From Legends of Hyrule
Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |school=evocation |p=6 |level=4th |range=Self |comp=V, S |dur=1 minute |concentration=yes |time=1 b...") |
|||
Line 11: | Line 11: | ||
|The next time you hit a grounded creature with an [[unarmed strike]] or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a {{str}} [[saving throw]]. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked [[prone]] by the blast.{{a}}{{AHL}} For each extra point, add 1d8 fire damage. | |The next time you hit a grounded creature with an [[unarmed strike]] or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a {{str}} [[saving throw]]. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked [[prone]] by the blast.{{a}}{{AHL}} For each extra point, add 1d8 fire damage. | ||
|fi=yes | |fi=yes | ||
+ | |dragon=yes | ||
+ | |armos=yes | ||
|save=str | |save=str | ||
|damage=fire | |damage=fire |
Revision as of 10:19, 22 November 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
6-point evocation | |
Casting time: | 1 bonus action |
Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
The next time you hit a grounded creature with an unarmed strike or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a Strength saving throw. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked prone by the blast.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, add 1d8 fire damage.
4th-level evocation | |
Casting time: | 1 bonus action |
Range: | Self |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
The next time you hit a grounded creature with an unarmed strike or melee weapon attack before this spell ends, you cause a magical explosion of magma to erupt from beneath that creature. The attacked creature and all hostile creatures within 10 feet of it must make a Strength saving throw. A creature takes 5d8 fire damage on a failed save, or half as much on a success. A Large or smaller creature which falls this save is also knocked prone by the blast.
At Higher Levels. For each spell slot level above 4th, add 1d8 fire damage.
The material on this page is based primarily on content found in Hyrule Warriors and Breath of the Wild, both of which are copyright Nintendo Co., Ltd.