Difference between revisions of "Knock Down (spell)"

From Legends of Hyrule
Jump to navigationJump to search
m
m
Line 7: Line 7:
 
|description=You push a creature downward.  A creature you can see in range must succeed on a {{str}} [[saving throw]] or be abruptly pulled down towards the ground by unseen force.  An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet [[falling|fallen]], but doesn't land [[prone]]. A creature on the ground takes 1d6 bludgeoning damage.{{a}}The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
 
|description=You push a creature downward.  A creature you can see in range must succeed on a {{str}} [[saving throw]] or be abruptly pulled down towards the ground by unseen force.  An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet [[falling|fallen]], but doesn't land [[prone]]. A creature on the ground takes 1d6 bludgeoning damage.{{a}}The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
 
|wi=yes
 
|wi=yes
|baba=yes
+
|twilit=yes
 
|ea=yes
 
|ea=yes
 
|damage=bludgeoning
 
|damage=bludgeoning

Revision as of 08:21, 11 May 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

cantrip-point transmutation
Casting time:  1 action
Range:  60 feet
Components:  V, S
Duration:  Instantaneous

You push a creature downward. A creature you can see in range must succeed on a Strength saving throw or be abruptly pulled down towards the ground by unseen force. An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet fallen, but doesn't land prone. A creature on the ground takes 1d6 bludgeoning damage.
     The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).