Difference between revisions of "Knock Down (spell)"
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|description=You push a creature downward. A creature you can see in range must succeed on a {{str}} [[saving throw]] or be abruptly pulled down towards the ground by unseen force. An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet [[falling|fallen]], but doesn't land [[prone]]. A creature on the ground takes 1d6 bludgeoning damage.{{a}}The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). | |description=You push a creature downward. A creature you can see in range must succeed on a {{str}} [[saving throw]] or be abruptly pulled down towards the ground by unseen force. An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet [[falling|fallen]], but doesn't land [[prone]]. A creature on the ground takes 1d6 bludgeoning damage.{{a}}The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). | ||
|wi=yes | |wi=yes | ||
− | | | + | |twilit=yes |
|ea=yes | |ea=yes | ||
|damage=bludgeoning | |damage=bludgeoning |
Revision as of 08:21, 11 May 2020
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Player's Guide |
System Reference |
Compendium |
cantrip-point transmutation | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
You push a creature downward. A creature you can see in range must succeed on a Strength saving throw or be abruptly pulled down towards the ground by unseen force. An airborne creature or a creature suspended in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet fallen, but doesn't land prone. A creature on the ground takes 1d6 bludgeoning damage.
The amount of distance fallen increases by 20 feet when you reach 5th level (40 feet), 11th level (60 feet), and 17th level (80 feet). The damage a creature on the ground takes increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).