Difference between revisions of "Improvisation (fighting style)"

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{{FSB|<noinclude>
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{{FSB|Familiar with unconventional tactics, you gain several minor benefits:
</noinclude>* You add your proficiency bonus to attack rolls with [[improvised weapon]]s<!--but you are otherwise not considered proficient in such weapons-->.
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* You add your proficiency bonus to attack rolls with [[improvised weapon]]s<!--but you are otherwise not considered proficient in such weapons-->.
 
* Your [[unarmed strike]] uses a d4 for damage.   
 
* Your [[unarmed strike]] uses a d4 for damage.   
 
* When you hit a creature with an improvised weapon or unarmed strike as part of your Attack action, you can use your [[bonus action]] to [[grapple]] that creature, [[shove]] that creature, or move up to 10 feet away from the creature without provoking its [[opportunity attack]].}}
 
* When you hit a creature with an improvised weapon or unarmed strike as part of your Attack action, you can use your [[bonus action]] to [[grapple]] that creature, [[shove]] that creature, or move up to 10 feet away from the creature without provoking its [[opportunity attack]].}}

Revision as of 17:45, 17 March 2020

Improvisation is a fighting style. While you have this style, you gain these benefits:
     Familiar with unconventional tactics, you gain several minor benefits:

  • You add your proficiency bonus to attack rolls with improvised weapons.
  • Your unarmed strike uses a d4 for damage.
  • When you hit a creature with an improvised weapon or unarmed strike as part of your Attack action, you can use your bonus action to grapple that creature, shove that creature, or move up to 10 feet away from the creature without provoking its opportunity attack.