Difference between revisions of "Leever (creature)"

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Revision as of 22:43, 8 February 2020

CreaturesPlantsLeever

This page or section is incomplete, and will eventually be expanded with more information.
Leever
Medium plant, unaligned
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Armor Class 12 (natural armor)
Heart Points 39 (6d8 + 12)
Speed 40 ft., burrow 30 ft.
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STR
14 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
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Condition Immunities blinded
Senses tremorsense 60 ft. (blind and deaf otherwise), passive Perception 11
Languages
Challenge 1/2 (100 XP) Proficiency Bonus +2    
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Amphibious. The leever can breathe air and water.

Actions

Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Etc. Leevers are most abundant in areas with loose sand easy for burrowing, whether in desolate deserts or sandy beaches.
     Environment: Coastal, Desert

Related pages

  • Giant leever, a larger variety said to appear after its lessers are slain en masse
  • Golden leever, an extremely rare and legendary leever blessed with divine power


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.