Leever (creature)
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Leever | |||||
Medium plant, unaligned Armor Class 12 (natural armor) Heart Points 39 (6d8 + 12) Speed 40 ft., burrow 30 ft. | |||||
STR 14 (+2) |
DEX 13 (+1) |
CON 14 (+2) |
INT 2 (-4) |
WIS 12 (+1) |
CHA 5 (-3) |
Condition Immunities blinded | |||||
Senses tremorsense 60 ft. (blind and deaf otherwise), passive Perception 11 | |||||
Languages — | |||||
Challenge 1/2 (100 XP) | Proficiency Bonus +2 | ||||
Amphibious. The leever can breathe air and water. | |||||
Actions Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage. |
“ | “They live in the ground and eat up the energy of creatures that approach them. Blue Leevers are a little stronger, but the red ones don't have much attacking power.” |
— Manual, The Legend of Zelda |
Etc. Leevers are most abundant in areas with loose sand easy for burrowing, whether in desolate deserts or sandy beaches.
Environment: Coastal, Desert
Related pages
- Giant leever, a larger variety said to appear after its lessers are slain en masse
- Golden leever, a legendary leever blessed with divine power
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
Categories:
- !
- Creatures
- Challenge 1/2 creatures
- Medium-sized creatures
- Plants
- Creatures of unaligned alignment
- Creatures with a burrow speed
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without damage immunities
- Creatures without language
- Creatures immune to the blinded condition
- Creatures with the Gore action
- Pages with quotes
- Creatures found on the coast
- Creatures found in deserts
- Creatures with treasure chests
- Content found throughout the Zelda series