Difference between revisions of "Fire Arrow (magic item)"
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Revision as of 09:03, 19 October 2019
Weapon (arrow or bolt), common minor
This magic arrow is distinguished by having an orange-red tip which resembles a swirling flame. You can use your bonus action to focus on the arrow, causing it to glow orange until the start of your next turn.
If you make a ranged weapon attack with this arrow while it is glowing, a hit target takes an extra 1d6 fire damage and must succeed on a DC 12 Dexterity saving throw or be ignited for 1d6 fire damage for 1 minute.
Once it hits a target, this arrow is no longer magical.
This magic arrow is distinguished by having an orange-red tip which resembles a swirling flame. You can use your bonus action to focus on the arrow, causing it to glow orange until the start of your next turn.
If you make a ranged weapon attack with this arrow while it is glowing, a hit target takes an extra 1d6 fire damage and must succeed on a DC 12 Dexterity saving throw or be ignited for 1d6 fire damage for 1 minute.
Once it hits a target, this arrow is no longer magical.
The material on this page is based primarily on content found in Ocarina of Time, Majora's Mask, The Wind Waker, and Breath of the Wild, which are all copyright Nintendo Co., Ltd.