Difference between revisions of "Sumo (fighting style)"
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− | | | + | |<ul><li>Whenever you would be [[Grappled]], knocked [[Prone]], or [[Shoved]] 5 feet, you can use your [[reaction]] to prevent this.</li> |
− | + | <li>When you hit a creature with an [[unarmed strike]] using a free hand, instead of the normal effect you can deal bludgeoning damage equal to 1d6 + your {{str}} modifier. If you do and the creature is Large or smaller, you can also [[Grappled|Grapple]] that creature without needing a separate attack roll.</li> | |
− | < | + | <li>You have [[advantage]] on attack rolls against any creature you have [[Grappled]].</li>| specializing in close-range [[unarmed strike]]s and [[Grappled|grappling]]|summary='''''General.''''' You Your [[unarmed strike]] can damage and [[Grappled|Grapple]] a creature at the same time. You have [[advantage]] on attack rolls against a creature you have [[Grappled]].|image=https://i.imgur.com/Fa8cPfc.jpeg|imagelink=https://www.youtube.com/watch?v=KLMpT7eA0FE}}<noinclude> |
− | + | {{clear}} | |
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− | }} | + | {{Source|Twilight Princess}}</noinclude> |
Revision as of 13:25, 3 April 2024
Sumo is a fighting style specializing in close-range unarmed strikes and grappling. While you have this style, you gain these benefits:
- Whenever you would be Grappled, knocked Prone, or Shoved 5 feet, you can use your reaction to prevent this.
- When you hit a creature with an unarmed strike using a free hand, instead of the normal effect you can deal bludgeoning damage equal to 1d6 + your Strength modifier. If you do and the creature is Large or smaller, you can also Grapple that creature without needing a separate attack roll.
- You have advantage on attack rolls against any creature you have Grappled.
The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.