Difference between revisions of "Flamespear (magic item)"

From Legends of Hyrule
Jump to navigationJump to search
m (Guy moved page Flamespear to Flamespear (magic item))
Line 1: Line 1:
<noinclude>{{Navi|MI}}</noinclude>
+
<noinclude>{{Navi|MI}}
 +
{{Quote|A magical [[spear (item)|spear]] forged in the magma of [[Death Mountain]]. Attack when the blade glows to expel powerful flames.|Hyrule Compendium, [[Breath of the Wild]]}}</noinclude>
 
{{MIB
 
{{MIB
 
|image=https://i.imgur.com/HAEpLg1.png
 
|image=https://i.imgur.com/HAEpLg1.png

Revision as of 00:56, 16 June 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

“A magical spear forged in the magma of Death Mountain. Attack when the blade glows to expel powerful flames.”
— Hyrule Compendium, Breath of the Wild
Weapon (javelin, spear, or pike), uncommon major

You can wield this magic weapon as a javelin, spear, or pike. It glows with an orange hue, and while charged white runes light its surface. The air around it is always warm, and while the weapon is on your person you can tolerate extreme cold without difficulty. While unsheathed, it provides light as a torch does.
     This weapon has 4 charges. Every attack with it expends one of the remaining charges, regardless of whether or not the attack hits or misses. When you hit a creature with this weapon while expending a charge, add a d6 bonus die to the damage roll as fire damage. A target which takes this fire damage unreduced make succeed on a DC 13 Dexterity saving throw or be ignited.
     After no attack has been made with this weapon for 1 minute, it fully regains its charges.


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.